Disassembler crashes
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04-28-2018, 11:19 AM
Post: #2
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RE: Disassembler crashes
Disassembly certainly has many problems, but what you're describing is not really a crash, it's just a warning which depending on your choice will either continue or stop execution. My custom builds has that warning disabled.
Note that there's not much to find using ppsspp search through. It's very basic search feature that only looks for first next match, you typically would get that warning if no match was found for example ~ which might be your case ~ by looking for a syscall name in memory after syscall stubs which most of the time would not have any calls, unless the game loads modules with executable code later on. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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Messages In This Thread |
Disassembler crashes - ppssp213 - 04-28-2018, 10:41 AM
RE: Disassembler crashes - LunaMoo - 04-28-2018 11:19 AM
RE: Disassembler crashes - ppssp213 - 04-28-2018, 05:41 PM
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