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Birth by Sleep HD ReMix Project V1(18/07/2019)
01-30-2019, 06:42 AM
Post: #31
RE: Birth by Sleep HD ReMix Project V1
This is caused by the texture loading in real time while scenes transition, and stuff moves around.

The only way for this to be fixed would be if a option was created in the emulator to load everything in one go, or, simply load one area once.

I fear there may be no way to fix this issue other than not using the pack, or this being implemented.
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02-27-2019, 05:17 PM
Post: #32
RE: Birth by Sleep HD ReMix Project V1
Holy hell dudes, this is amazing. You've actually made me consider replaying this game again after platinuming it on PS4. BBS legitimately looks like an HD remaster now.
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07-27-2019, 04:35 AM
Post: #33
RE: Birth by Sleep HD ReMix Project V1
for some reason the only think that looks bad on my side are the command styles, thunder bolt and all the others.
I'm playing the EU version (ULES01441)
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07-29-2019, 11:55 AM
Post: #34
RE: Birth by Sleep HD ReMix Project V1
I'll investigate that, but again, it's warned that this texture pack was made with Final Mix in mind, so some things won't be correct in others versions.
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08-11-2019, 11:08 PM
Post: #35
RE: Birth by Sleep HD ReMix Project V1(18/07/2019)
Getting an error message with the aqua patcher: "xdelta3: target window checksum mismatch: XD3_INVALID_INPUT". I have followed the instructions from the patcher and everything else is working(HD TEXTURES, 60FPS, and Japanese Audio all working).

Any clue to what the issue could be?
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08-12-2019, 02:02 PM
Post: #36
RE: Birth by Sleep HD ReMix Project V1(18/07/2019)
Your iso probably doesn't match the one I originally had. And I don't know if I can make a new patch for multiple versions/isos when I lost the files to make one. I'm sorry, but the only way is to have a specific Final Mix iso, and I don't know how to find out which one it could be.
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