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Weird lighting artifacts in Midnight Club 3
12-03-2017, 08:51 AM
Post: #1
Question Weird lighting artifacts in Midnight Club 3
Hello, just wanted to know if there is a fix for this problem, already tried a lot of able/disable in the config.

During day-time i get this huge flicklering artifacts in the sky, i thinks is something related to shaders/lightening. i want to play the game but i'm going to get a epilepsy attack at this point Tongue

       
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12-04-2017, 09:10 AM
Post: #2
RE: Weird lighting artifacts in Midnight Club 3
Bump.

Please respond, is this normal behavior?
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12-04-2017, 11:38 AM
Post: #3
RE: Weird lighting artifacts in Midnight Club 3
Does it happens if Hardware Transform is disabled?

Phone: Galaxy J7 J700M @1.7GHz OC

PC: Intel Core i5 3470 3.2GHz/10GB DDR3 1333MHz/NVIDIA GTX 660 2GB GDDR5 192-bit/Windows 10 Pro x64
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12-04-2017, 04:09 PM
Post: #4
RE: Weird lighting artifacts in Midnight Club 3
Do you have an AMD GPU or what is that running on? I know that the sky in this game is broken if we can't turn off "Accurate Depth" which currently is required to work around a bug in AMD drivers.
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12-05-2017, 03:45 AM
Post: #5
RE: Weird lighting artifacts in Midnight Club 3
Could we use depthClampEnable to avoid this? I guess it depends on what the issue is. It's not like our only options are to toggle that flag.

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