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Why do cheats don't work PPSSPP v 1.3 ?
05-18-2017, 08:32 AM (This post was last modified: 05-18-2017 08:39 AM by CrampInJob?.)
Post: #1
Why do cheats don't work PPSSPP v 1.3 ?
I tried to load cheats for Tag Force 3 and it doesn't work in that particular version. Actually I don't know if it would even work in a different version.

Also, a bit off topic, you guys need to label the subforums more better. Last time I didn't really know where to put bug reports.
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05-18-2017, 11:38 AM
Post: #2
RE: Why do cheats don't work PPSSPP v 1.3 ?
1.3 is ancient history by now, but anyway a list of reasons why cheats doesn't work can be found here(ignoring the outdated psp-1000 mention as 2000/3000 now work same way).

Important to note that actual CWCheats(cheats in the format supported by PPSSPP) ALWAYS "work" whenever they do what they say or not, in latter case they commonly will break your game(in fact in both cases since psp cheating scene sucked and there's lots of unsafe cheats out there;p).

Bug reports generally should go to github issue tracker directly as the forum isn't the best at tracking anything. "Cheats for game X doesn't work" most of the time will fit into this existing issue where memory is allocated differently(especially common in games with adhoc/network features) and this really doesn't need to be tracked per game, it's also very hardcore thing to fix and might never reach 100% match with psp for every single game, so realistically you will need new/better cheats that does not depend on variable memory locations at all or at least ones which match ppsspp memory.

Just a note on using github - please remember that issue tracker is not a forum. Opening duplicates, spamming, bumping, those practices makes it much harder to track issues, it also has the opposite effect of what users try to archieve by doing so, it's free, open source project after all and nobody's going to spend their time listening to naggers. - Custom PPSSPP Shaders! - simple CE scripts to help creating CWCheats, - CWCheat workarounds.
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