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60 FPS Patches Master List v Zero
02-17-2019, 12:39 AM
Post: #31
RE: 60 FPS Patches Master List v Zero
Please someone make a fps patch for Dragon Ball Tenkaichi Tag Team, only Dbz with adhoc 4 players:
https://m.youtube.com/watch?v=y6Gm4yOwJYk
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02-27-2019, 10:34 AM
Post: #32
Phantasy Star Portable 2 Infinity [JPN] Foverse fix
Fixed the problem that foverse becomes double/tripple speed when playing with 60 frames.
Code:
_S NPJH-50332
_G Phantasy Star Portable 2 Infinity [JPN]
_C0 60fps
_L 0x202937B4 0x46010043
_L 0x0069D46C 0x00000001
_L 0x206DA554 0x42700000
_L 0x206DA558 0x0000003C
_L 0x206DA55C 0x3F800000
_L 0x206DA560 0x00000001
_L 0x206DA564 0x3F000000
_L 0x206DA568 0x3C888889
_C0 30fps
_L 0x202937B4 0x46000843
_L 0x0069D46C 0x00000002
_L 0x206DA554 0x41F00000
_L 0x206DA558 0x0000001E
_L 0x206DA55C 0x40000000
_L 0x206DA560 0x00000002
_L 0x206DA564 0x3F800000
_L 0x206DA568 0x3D088889
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02-27-2019, 04:10 PM
Post: #33
RE: 60 FPS Patches Master List v Zero
Anybody tried patching Street Supremacy?
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03-04-2019, 06:28 AM
Post: #34
RE: 60 FPS Patches Master List v Zero
Please someone make a 30 fps patch for Lego Star Wars II Smile
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04-13-2019, 05:17 PM
Post: #35
RE: 60 FPS Patches Master List v Zero
(02-17-2019 12:39 AM)Talos91 Wrote:  Please someone make a fps patch for Dragon Ball Tenkaichi Tag Team, only Dbz with adhoc 4 players:
https://m.youtube.com/watch?v=y6Gm4yOwJYk

bump, please
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04-27-2019, 10:36 AM
Post: #36
RE: 60 FPS Patches Master List v Zero
Hello,

I can not get The 3rd Birthday to run at 60fps on PPSSPP Android? I have the latest stable version of PPSSPP from Google Play Store.

I put the text in the .ini file. I enable the cheat after starting a mission, as it says one should.

Game still runs at 30fps. Advice please?
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05-01-2019, 07:14 AM
Post: #37
RE: 60 FPS Patches Master List v Zero
The Peace Walker codes are old, there's better ones here: https://forums.ppsspp.org/showthread.php...#pid101940
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05-02-2019, 04:59 PM (This post was last modified: 05-02-2019 05:04 PM by AkiraJkr.)
Post: #38
RE: 60 FPS Patches Master List v Zero
Updated the Metal Gear Solid Peace Walke codes.
If someone knows any 60 FPS cheat codes that either are unavaiable in the OP anymore, or new ones, please post here, so I can update it.

EDIT: I also added the missing "_C0 60FPS v4 [Always]" on the USA cheat of it.
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06-13-2019, 04:15 PM (This post was last modified: 06-13-2019 11:38 PM by BoringPerson.)
Post: #39
RE: 60 FPS Patches Master List v Zero
Gitaroo Man Lives! [USA]
This fixes most of the problems of the previous code. All 3D animations should be at the correct speed. It also fixes a couple more subtle issues caused by the increased framerate. (It should work on all stages, though I think the previous one did already?)
(Thanks to GamerzHell9137 for making the previous 60 FPS code that got me started.)
Code:
_S ULUS-10207
_G Gitaroo Man Lives! [USA]
_C0 60 FPS [beta 2]
_L 0x20175900 0x24050001
_L 0x2017C47C 0x3C023EB8
_L 0x201504C4 0x340505DC
_L 0x2012C79C 0x3C023DCC
_L 0x2012C7EC 0x3C023DCC
_L 0x2012C8D0 0x3C023E4C
_L 0x2019FBB8 0x46002805
_L 0x201A4000 0x4600B005
_C0 Disable 60 FPS [beta 2]
_L 0x20175900 0x24050002
_L 0x2017C47C 0x3C023F38
_L 0x201504C4 0x8C8501C8
_L 0x2012C79C 0x3C023E4C
_L 0x2012C7EC 0x3C023E4C
_L 0x2012C8D0 0x3C023ECC
_L 0x2019FBB8 0x44800000
_L 0x201A4000 0x44800000
//If you enable/disable this code in a stage, quit and reload the stage to make it take effect.
//Side effects of 60 FPS:
//-In stages, some 2D HUD stuff animates twice as fast
//-Outside of stages, audio fades 2x slower

Cheat status: Beta I guess, but mostly usable now.
Potential issues:
  • I haven't tested whether the increased framerate affects the total amount of health gained/lost per note.
Known issues:
  • Audio fades 2x slower outside of stages (e.g. when entering/exiting a menu)
  • 2D menu animations (like the spinning heads) are unchanged, not 60 FPS
  • In stages, some 2D HUD elements animate twice as fast. This includes animation of health bars (flashing and gain/lose), phase indicators (CHARGE/BATTLE/etc), the words GREAT/GOOD/OK/MISS, fade-out of the phrase bar when you drop a note partway through, the big green fading circle when you hit a note, and fade-in/fade-out of tutorial stuff like word bubbles
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