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Aircraft models in Ace Combat X, and modding possibilities.
01-20-2017, 04:59 AM
Post: #8
RE: Aircraft models in Ace Combat X, and modding possibilities.
Hmm, if you're using build older than v1.3-194-g17fc373, try latest from buildbot, as the issue fixed in the mentioned version could stop some textures from being dumped, through I kind of doubt that's the case since didn't saw anything using affected address range in the demo.

It could also be that the plane you can't dump just reuses texture you already dumped for other version of the plane, maybe with different additions on smaller textures that changes how it looks.
Or you could be searching for a plane shape and some textures could be packed more efficiently and not actually resemble a plane;3. To get a better view what texture you should be searching for, on windows at least you can use GE debugger (ctrl+G or under debug menu) and then use skip texture to see step by step what objects shows up after each texture, you could also use step prim which would highlight on red both part of the texture from and preview of the screen where things are being drawn. This will also give you better idea of some other shapeless textures like canopy or some effects if you plan to recolor or enhance them as well.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: Aircraft models in Ace Combat X, and modding possibilities. - LunaMoo - 01-20-2017 04:59 AM

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