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Killzone Liberation
04-22-2020, 07:36 PM
Post: #60
RE: Killzone Liberation
(11-23-2019 11:09 AM)KickMeElmo Wrote:  With regards to the DLC, I've checked and it's not that it's encrypted. It's definitely strange though. On a real PSP, you get the DLC pack's files (a 65MB CHAPTER5.BIN and a ~10MB EBOOT.PBP) into the right spot, then start the game and hit Download in the main menu to open the system browser and close it. That site would normally have put those files there, back when the website worked, hence it offering to install the DLC at this point. Once it does, it doesn't modify your save file or the game itself, rather it splits the DLC's EBOOT.PBP into a ~8MB KZL.PRX and a 10KB EBOOT.PBP, and based on warnings not to delete the updater left behind in your game list, it seems the eboot is only there at that point to retain the folder's existence.

That aside, once the game is started with KZL.PRX present (without that specific file, everything works fine), as soon as the initial SCEE/Guerrilla credit passes, where a real PSP would normally display an "accessing memory stick" icon, the framerate readout freezes with the screen black and logs spit this out, with no further output regardless of time waited:

59:41:272 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2353 0=sceKernelTerminateThread(277)
59:41:272 user_main W[SCEKERNEL]: HLE/sceKernelThread.cpp:3610 sceKernelRegisterExitCallback(0): invalid callback id
59:41:272 user_main I[SCEMODULE]: HLE/sceKernelModule.cpp:1916 sceKernelStartModule(0,asize=0000000b,aptr=09f0ce20,retptr=09fff510,00000000): error 8002012e
59:41:272 user_main E[SCEMODULE]: HLE/sceKernelModule.cpp:2169 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
59:41:272 user_main E[JIT]: x86/CompBranch.cpp:606 Jump to invalid address: 00000000 PC 09f00420 LR 09f00420
59:41:273 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2004 284=sceKernelCreateThread(CheckExitGame, 09f03264, 00000020, 2048, 00000000, 00000000)
59:41:273 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2095 0=sceKernelStartThread(284, 0, 00000000)
59:41:752 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2004 290=sceKernelCreateThread(Thread for LoadModule, 09f01994, 0000006f, 2048, 00000000, 00000000)
59:41:752 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2095 0=sceKernelStartThread(290, 32, 09f0cd0c)
59:41:752 Thread for L E[SCEMODULE]: HLE/sceKernelModule.cpp:2346 UNIMPL 0=sceKernelLoadModuleDNAS()
59:41:752 Thread for L I[SCEKERNEL]: HLE/sceKernelThread.cpp:2150 sceKernelExitThread(0)
59:42:246 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2353 0=sceKernelTerminateThread(284)
59:42:247 user_main W[SCEKERNEL]: HLE/sceKernelThread.cpp:3610 sceKernelRegisterExitCallback(0): invalid callback id
59:42:247 user_main I[SCEMODULE]: HLE/sceKernelModule.cpp:1916 sceKernelStartModule(0,asize=0000000b,aptr=09f0ce20,retptr=09fff510,00000000): error 8002012e
59:42:247 user_main E[MEMMAP]: Core/MemMapFunctions.cpp:56 Unknown GetPointer deadbeef PC deadbeef LR 09f0a1c4

We are trying to resolve this problem right now , let me know if you interested i can send you discord server link (Killzone Speedrunning - name of it )
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Messages In This Thread
Killzone Liberation - slawomir - 11-19-2012, 03:44 PM
RE: Killzone Liberation - montcer9012 - 03-24-2013, 05:37 AM
RE: Killzone Liberation - Henrik - 03-24-2013, 04:34 PM
RE: Killzone Liberation - montcer9012 - 03-24-2013, 06:02 PM
RE: Killzone Liberation - Poo-Tang - 03-24-2013, 08:15 PM
RE: Killzone Liberation - montcer9012 - 03-24-2013, 09:42 PM
RE: Killzone Liberation - mmystere68 - 06-26-2013, 03:23 PM
RE: Killzone Liberation - Scorpion31 - 07-03-2013, 10:01 AM
RE: Killzone Liberation - alex27894 - 07-04-2013, 06:15 AM
RE: Killzone Liberation - Oneline - 08-28-2013, 02:23 PM
RE: Killzone Liberation - The_strelok_man - 08-30-2013, 04:12 PM
RE: Killzone Liberation - Oneline - 09-17-2013, 02:44 PM
RE: Killzone Liberation - GuilhermeGS2 - 11-22-2013, 05:14 PM
RE: Killzone Liberation - The Phoenix - 11-24-2013, 01:56 AM
RE: Killzone Liberation - Oddlyoko - 12-12-2013, 04:31 PM
RE: Killzone Liberation - braveally - 12-15-2013, 07:17 PM
RE: Killzone Liberation - Mutlins - 01-19-2014, 08:32 PM
RE: Killzone Liberation - GuilhermeGS2 - 01-20-2014, 04:09 PM
RE: Killzone Liberation - Stevec - 01-28-2014, 06:42 AM
RE: Killzone Liberation - psennerman - 01-28-2014, 04:20 PM
RE: Killzone Liberation - braveally - 02-14-2014, 05:43 PM
RE: Killzone Liberation - Negative Zero - 02-15-2014, 02:59 PM
RE: Killzone Liberation - rantnrave - 02-15-2014, 08:58 PM
RE: Killzone Liberation - braveally - 02-26-2014, 10:46 PM
RE: Killzone Liberation - Solid One - 09-09-2014, 05:04 PM
RE: Killzone Liberation - Stevec - 09-09-2014, 07:55 PM
RE: Killzone Liberation - vnctdj - 10-01-2014, 06:51 PM
RE: Killzone Liberation - MultiKoopa - 10-01-2014, 10:58 PM
RE: Killzone Liberation - The Phoenix - 10-07-2014, 04:29 AM
RE: Killzone Liberation - MultiKoopa - 10-07-2014, 07:43 AM
RE: Killzone Liberation - TIWPS - 12-03-2014, 10:54 PM
RE: Killzone Liberation - GuilhermeGS2 - 12-12-2014, 06:33 PM
RE: Killzone Liberation - tomas1395 - 12-14-2014, 03:48 PM
RE: Killzone Liberation - GeoMan - 12-27-2014, 07:51 PM
RE: Killzone Liberation - RPGTsukuru - 04-29-2015, 11:20 AM
RE: Killzone Liberation - vnctdj - 03-24-2016, 10:30 PM
RE: Killzone Liberation - pedaro - 06-08-2016, 05:46 PM
RE: Killzone Liberation - LunaMoo - 06-08-2016, 10:42 PM
RE: Killzone Liberation - pedaro - 06-09-2016, 05:05 PM
RE: Killzone Liberation - LunaMoo - 06-10-2016, 06:40 AM
RE: Killzone Liberation - NoogaJeeper - 11-25-2016, 03:08 AM
RE: Killzone Liberation - DaveTheMan - 02-12-2019, 02:20 AM
RE: Killzone Liberation - GuilhermeGS2 - 02-12-2019, 07:09 PM
RE: Killzone Liberation - DaveTheMan - 02-13-2019, 03:44 AM
RE: Killzone Liberation - RyanHill - 02-19-2019, 06:31 AM
RE: Killzone Liberation - KickMeElmo - 11-23-2019, 11:09 AM
RE: Killzone Liberation - Vossler - 04-22-2020 07:36 PM
RE: Killzone Liberation - crazyrexz - 05-11-2020, 03:25 AM
RE: Killzone Liberation - omikron - 05-25-2020, 03:37 PM
RE: Killzone Liberation - LunaMoo - 05-26-2020, 12:42 AM
RE: Killzone Liberation - omikron - 05-26-2020, 10:21 AM
RE: Killzone Liberation - Vossler - 07-10-2020, 06:42 PM
RE: Killzone Liberation - LunaMoo - 07-11-2020, 03:04 AM
killzone liberation - ppssppfan - 09-30-2014, 12:18 AM
RE: killzone liberation - ppssppfan - 10-01-2014, 07:39 AM
Killzone working. - GUNNER70 - 12-12-2014, 06:03 PM
RE: Killzone Liberation - montcer9012 - 04-22-2015, 10:08 PM
Killzone Liberation crashes often - W00fer - 03-24-2016, 09:32 PM

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