Killzone Liberation
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04-22-2015, 10:08 PM
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RE: Killzone Liberation
(12-12-2014 06:03 PM)GUNNER70 Wrote: Thanks! It worked for me! [img]http://mypsn.eu.playstation.com/psn/profile/montcer.png[/img] |
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04-29-2015, 11:20 AM
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RE: Killzone Liberation
Does anyone know how to install chapter 5?
AMD Phenom(tm) 8450 Triple Core Processor 2.10Ghz, 4Gb RAM, ATI Radeon HD 6570 1Gb |
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03-24-2016, 09:32 PM
(This post was last modified: 03-24-2016 11:06 PM by W00fer.)
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Killzone Liberation crashes often
Format CSO
Runs now 85-100% on i7 2670QM Nvidia GT555M Frameskipping - 1 OpenGL - Buffered PSP1000 Hardware Transform = on Rendering resolution = 2x Crashed often in the beginning. See screenshot for crash messages: i.imgur.com/IBrFrVh.png |
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03-24-2016, 10:30 PM
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RE: Killzone Liberation
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-08-2016, 05:46 PM
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RE: Killzone Liberation
Hi everybody,
I tried to install chapter 5 on PPSSPP in directory \memstick\PSP\GAME, as mentioned in PPSSPP FAQ. But after inserting the directory UCES00279 which contains the files CHAPTER5.BIN, EBOOT.PBP and KZL.PRX into the GAME folder, PPSSPP chrashes after Killzone intro. Before copying the folder, Killzone worked very well. How can I run chapter 5 in PPSSPP v1.2.2? Thanks for your help! |
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06-08-2016, 10:42 PM
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RE: Killzone Liberation
Eboot.pbp coming with dlc's means it's most likely a game update, updates are encrypted with keys we don't have and likely never will, so you'll have to use actual psp to play it or at least decrypt the update, no emulator will be able to get around that.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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06-09-2016, 05:05 PM
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RE: Killzone Liberation
Thanks for this information. Do I understand this right, that there's no way I could play chapter 5 in ppsspp?
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06-10-2016, 06:40 AM
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RE: Killzone Liberation
I'm not familiar with this game to say for sure, but if the update get's decrypted on real psp then depending what it exactly is either simply patching iso with it or implementing some feature to replace the files with their decrypted version instead of just failing to decrypt would likely make it run on emulator.
However by just using emulator itself without real hardware - no. 128bit AES is not a joke. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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11-25-2016, 03:08 AM
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RE: Killzone Liberation
Any update on these settings for Killzone? I followed these screen shots above and am having no luck. I have also tried other setting instructions and still not able to get this playable. It runs slow and crackling audio. I am using v1.3.0.1 and on S6. I would absolutely love to get this running and happy to donate to this app via upgrading to gold or whatever to help the dev. Thanks all!
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02-12-2019, 02:20 AM
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RE: Killzone Liberation
What setting would I need to run it at full speed in version 1.7.4?
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02-12-2019, 07:09 PM
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RE: Killzone Liberation
PPSSPP default settings can run any game at full speed. What will tell you if you can run full speed is your hardware.
Phone: Xiaomi Redmi Note 6 Pro PC: Intel Core i5 3470 3.2GHz/8GB DDR3 1600MHz/NVIDIA GTX 660 2GB GDDR5 192-bit/Windows 10 Pro x64 |
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02-13-2019, 03:44 AM
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RE: Killzone Liberation | |||
Today, 06:31 AM
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RE: Killzone Liberation
Guerilla Games really gambled with this new style of gameplay, and they passed with flying colors. Everything here seems to work together.
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