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Killzone Liberation
05-11-2020, 03:25 AM
Post: #61
RE: Killzone Liberation
last time i try this game on snapdragon 625 its lag , it is fixed now?

how is minimum requirement to play this game?

i can run army of 40 days for info. and struggle to play fat princess too
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05-25-2020, 03:37 PM
Post: #62
RE: Killzone Liberation
Hello everyone, is there any update or hint about the chapter 5 compatibility problem?
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05-26-2020, 12:42 AM
Post: #63
RE: Killzone Liberation
Nope. If you want to play chapter 5, you can only do it on real PSP until someone interested in it figures things out. Asking for updates doesn't do anything to contribute or speed things up, especially when there's most likely noone actively doing any work on it as nobody even know how it should work/why it doesn't work.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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05-26-2020, 10:21 AM (This post was last modified: 05-26-2020 12:09 PM by omikron.)
Post: #64
RE: Killzone Liberation
(05-26-2020 12:42 AM)LunaMoo Wrote:  Nope. If you want to play chapter 5, you can only do it on real PSP until someone interested in it figures things out. Asking for updates doesn't do anything to contribute or speed things up, especially when there's most likely noone actively doing any work on it as nobody even know how it should work/why it doesn't work.

Do other DLC's work on PPSSPP for other games though? It seems that Killzone has rather unique approach with DLC prx. For example Tekken Dark Resurrection also had a unique feature on original PSP's where you couldn't use save from one psp on another. And couple of posts above someone mentioned the log with the crash. I am just curious if this log helped developers to dig into this. Killzone is one of the most iconic games for the system.
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