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Coded Arms: Contagion
03-21-2013, 09:16 AM
Post: #1
Coded Arms® Contagion
Genre : First Person Shooter
Region : EU
Format : CSO
Version : v0.7-182-g6073292
Game ID : ULES00718
OS : Win
Compatability : Nothing
Notes : Crashing emulator on start

LOG:
Code:
09:07:867 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
09:07:875 System.cpp:51 I[HLE]: PPSSPP v0.7-182-g6073292
09:07:875 MemArena.cpp:366 I[MM]: Found valid memory base at 09000000 after 33 tries.
09:07:875 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 09CA0000 (mirror at 0 @ 11000000, uncached @ 11000000)
09:07:949 Loaders.cpp:89 I[LOAD]: Identifying file...
09:07:951 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
09:07:952 PSPLoaders.cpp:80 I[LOAD]: ULES00718 : Coded Arms® Contagion
09:07:957 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
09:07:957 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
09:07:958 HLE\sceIo.cpp:241 I[HLE]: Starting up I/O...
09:07:958 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\
09:07:958 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\
09:07:958 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\flash0\
09:07:958 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\flash0\
09:07:959 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
09:07:959 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
09:07:970 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
09:07:988 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
09:08:113 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0F20D020
09:08:119 Util\BlockAllocator.cpp:310 I[HLE]: -----------
09:08:119 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
09:08:119 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08cb6200 size 004b2200 taken=1 tag=ELF
09:08:119 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08cb6200 - 0a000000 size 01349e00 taken=0 tag=(untitled)
09:08:122 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
09:08:232 HLE\sceKernelModule.cpp:393 I[LOAD]: Module CA2: 08c395f0 08b7a880 08b7a8a8
09:08:232 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNet, ad6844c6) unknown
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,059f6472) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,0d749542) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,1cd3be0d) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,1cdeb4d9) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,2ce2b907) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,32698acc) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,3359162a) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,3a71a82e) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,4887d12e) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,48f8cb58) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,498c311b) unresolved, storing for later resolving
09:08:232 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:232 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,4bf1b0b8) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,4cc9aef3) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,4f32a38c) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,556795d7) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,56c34546) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,6b01b7f3) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,84b97ecd) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,8bf9d39d) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,94741fa7) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,9de8abe4) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,a3ebadce) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,ab8292c7) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,b509f743) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,c0baf989) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,c40cf244) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,c41ba329) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,c4ba31ce) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,cb5c6854) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,cceda60d) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,d15f93ed) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,d84920b7) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,d92d4ead) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,d9bf175c) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,db355b52) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,dea1eee2) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,f3a76865) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,f3f160e0) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,f825ee3c) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 HLE\HLE.cpp:227 I[HLE]: Syscall (gamespy_sdk,f912e205) unresolved, storing for later resolving
09:08:233 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
09:08:233 MemmapFunctions.cpp:58 E[MM]: Unknown GetPointer 00000000 PC 00000000 LR 00000000
09:08:233 MemmapFunctions.cpp:58 E[MM]: Unknown GetPointer 000b0006 PC 00000000 LR 00000000


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03-25-2013, 07:08 AM (This post was last modified: 03-25-2013 04:48 PM by livisor.)
Post: #2
Coded Arms: Contagion
Title: Coded Arms Contagion
Genre: fps
Region: EUR
Format: ISO
Version: v0.7-247-g46be32e
OS: Windows,Android
Device: Rooted Htc Sensation soft 4.0.3
Compatibility: full speed on pc, on Android 7-16 FPS
Notes:problem with sound


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04-20-2013, 11:13 AM
Post: #3
RE: Coded Arms: Contagion
Merged
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04-20-2013, 03:08 PM
Post: #4
RE: Coded Arms: Contagion
great game

45 - 60 vps

galaxy s3
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04-23-2013, 06:00 AM (This post was last modified: 04-23-2013 06:01 AM by slawomir.)
Post: #5
RE: Coded Arms: Contagion
v0.7.6-1-gc83cf14 - doesn't work, stuck on the loading screen

Device: Htc One
-Quad-core 1.7 GHz Qualcomm APQ8064T
-GPU Adreno 320
-2 GB RAM
-Android 4.3
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04-23-2013, 09:08 PM
Post: #6
RE: Coded Arms: Contagion
(04-23-2013 06:00 AM)slawomir Wrote:  v0.7.6-1-gc83cf14 - doesn't work, stuck on the loading screen

Update your emulator. I just tested on v0.7.6-61-gc675a9b and I was able to get all the way in game. If you still can't get it to work just PM me or something and I can try to help you out.

Feel free to PM me if you have any questions about any games, the settings I use to get them to work, just to chat, or... well anything really haha. If I help maybe give me +1 Rep?
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08-25-2013, 10:04 AM
Post: #7
RE: Coded Arms: Contagion
Before making a new thread for the Korean version, I think I'll better put it here. I think it's completely the same game anyway, since all text is shown in English.

Title: Coded Gun Contagion
Disc ID: ULKS46139
Genre: Shooter
Region: KOR
Format: ISO
Version: PPSSPP 0.9.1-129 x64
OS: Windows 7 64 bit
Compatibility: Playable
Notes: Needs non-buffered rendering to show anything after the intro. Still, only black screen and no sound during movies.
Otherwise, as far as I can tell, it seems completely playable.

Log file x64:
.zip  CodedGunx64.zip (Size: 54.97 KB / Downloads: 251)

I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started.
Please send a Private Message if you need some more information.
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06-01-2015, 12:31 PM (This post was last modified: 06-01-2015 12:31 PM by JemIsAwsome.)
Post: #8
Coded Arms Contagion Crash
Guys plus help in was playing coded arms contagion and i was in mission 2 when i got to the shotgun part my ppsspp suddenly crashed pls help me how to fix Sad

I was playing on android Sad
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06-01-2015, 04:40 PM
Post: #9
RE: Coded Arms: Contagion
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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07-14-2018, 03:37 PM (This post was last modified: 07-15-2018 01:07 PM by gir489.)
Post: #10
RE: Coded Arms: Contagion
Genre : First Person Shooter
Region : US
Format : ISO
Version : v1.6.3
Game ID : ULUS-10184
OS : Windows 10 1803 64-bit
Compatibility : Gameplay is broken by not being able to use lock-on. Crosshair does not change from white to red when applicable.
Notes : Emulator complains of the game running slow, but it feels like it's running at 60FPS or higher. Music stops playing after one loop.
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