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Monster Hunter Portable 3rd
03-28-2014, 12:48 PM
Post: #211
RE: Monster Hunter Portable 3rd
(03-28-2014 04:58 AM)th3pwnsh0p Wrote:  Lol, ^^^^^ thanks for those PAUTH files! I was able to get MHP3rd running and it looks SEXY, except for the heavy stuttering/lag... The highest I can get it to run is at no greater than 16 fps. I will try playing around with the settings :[

What's you PC specs, bro? I can run at 100% no problem at default settings. Just can't fast forward the game like I do with others, tho.
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03-28-2014, 01:02 PM
Post: #212
RE: Monster Hunter Portable 3rd
If I recall, software skinning is ON by default from some time and it's somewhat slow for MH games, maybe try turning it off under graphics->performance settings.(can be switched only when no game is running)

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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03-28-2014, 04:02 PM
Post: #213
RE: Monster Hunter Portable 3rd
(03-28-2014 01:02 PM)LunaMoo Wrote:  If I recall, software skinning is ON by default from some time and it's somewhat slow for MH games, maybe try turning it off under graphics->performance settings.(can be switched only when no game is running)

Just to clarify. What I meant was, I can run it fine with the recommended settings for most games. Like, frameskipping, amongst other things. I basically use just one setting for all of my games except in some special cases (which is only 5 or so).
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03-28-2014, 08:17 PM (This post was last modified: 03-29-2014 12:11 AM by th3pwnsh0p.)
Post: #214
Rainbow RE: Monster Hunter Portable 3rd
Oh, I should have mentioned that I didn't run it on PC, but on iOS. I tried the software skinning method anyways, but that didn't really do anything.

I turned on the FPS + Speed counter and it stays around 15/30 (with a number less than 50.0%) constantly. Seems as if the game is running in slow motion or half speed, but I'm glad that I can at least see what's going on.
Also, once the game is started with the opening intro (a little choppy here and there, but it's just an intro :/ ) + the Press Start menu screen and character selection, it runs perfectly fine there at 30 FPS. It's after the Now Loading... screen where it seems like game performance is cut in half. Tried both builds 0.9.8 and 0.9.7

edit: Weird. During a quest, FPS is around 20+. I suspect it lags in the village because of all that detail in that area..
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03-29-2014, 02:30 AM (This post was last modified: 03-29-2014 02:31 AM by Juz_Kiddin'.)
Post: #215
RE: Monster Hunter Portable 3rd
(03-28-2014 08:17 PM)th3pwnsh0p Wrote:  Oh, I should have mentioned that I didn't run it on PC, but on iOS. I tried the software skinning method anyways, but that didn't really do anything.

I turned on the FPS + Speed counter and it stays around 15/30 (with a number less than 50.0%) constantly. Seems as if the game is running in slow motion or half speed, but I'm glad that I can at least see what's going on.
Also, once the game is started with the opening intro (a little choppy here and there, but it's just an intro :/ ) + the Press Start menu screen and character selection, it runs perfectly fine there at 30 FPS. It's after the Now Loading... screen where it seems like game performance is cut in half. Tried both builds 0.9.8 and 0.9.7

edit: Weird. During a quest, FPS is around 20+. I suspect it lags in the village because of all that detail in that area..

Oh. Well, sad to say, I can't do anything to help cause I only own a PC and an android. If I remember it right, I think I read that there's still some problems regarding the iOS so the only solution (for now) for you is to just play it on a computer. With my android tho', works just as fine with my PC.
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03-30-2014, 06:06 AM
Post: #216
Monster Hunter Portable 3rd
Help i my ppsspp just stayed black screen after the opening cutscene, whatever adjustments i made still cant work out T.T
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03-30-2014, 07:44 AM
Post: #217
RE: Monster Hunter Portable 3rd
Merged.

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03-30-2014, 09:04 AM
Post: #218
RE: Monster Hunter Portable 3rd
hello i'm new in this forum
everything goes smooth in ppsspp but when i want to play multi with my friend it got freeze in loading screen
could someone solve this out?
sorry if i put in wrong place Confused
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03-30-2014, 09:46 AM
Post: #219
RE: Monster Hunter Portable 3rd
You should take a look at some threads in this subforum Smile

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03-30-2014, 10:21 AM
Post: #220
RE: Monster Hunter Portable 3rd
so you say mhp3rd can't be played online until all PAUTH files decrypted?
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03-30-2014, 11:38 AM
Post: #221
RE: Monster Hunter Portable 3rd
The PAUTH files are mandatory for MHP3rd even if you don't play online Wink

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
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04-01-2014, 02:26 AM
Post: #222
RE: Monster Hunter Portable 3rd
sorry for late reply, but is it posible to run mhp3rd hd from my ps3 to ppsspp?
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04-01-2014, 02:31 AM (This post was last modified: 04-01-2014 02:32 AM by TheDax.)
Post: #223
RE: Monster Hunter Portable 3rd
Yeah, it was playable several months before the regular PSP version was. Smile

Anyhow, that's off-topic for this thread, so if you need more info, you can head over to the MHP 3rd HD thread.

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04-01-2014, 02:33 AM
Post: #224
RE: Monster Hunter Portable 3rd
thx for quick reply
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04-01-2014, 02:35 AM
Post: #225
RE: Monster Hunter Portable 3rd
No problem. Smile

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How to ask useful questions: http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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