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Hows the Vulkan Backend Coming Along?
09-11-2017, 09:50 AM (This post was last modified: 09-11-2017 09:51 AM by Jakuza.)
Post: #76
RE: Hows the Vulkan Backend Coming Along?
Yes huge speed improve, when i using vulkan api. Sometimes i got 50-60% plus speed on my redmi 4x (ardeno 505), but after 5minute play, the screen starting flickering and game textures goes to mess. Maybe framebuffer error.
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09-11-2017, 04:48 PM
Post: #77
RE: Hows the Vulkan Backend Coming Along?
(06-28-2017 07:30 PM)Lapes Wrote:  If I understood this thread correctly, Vulkan is avaliable on select Android devices. However on my Shield Tablet I can only see OpenGL. Is there a way to force the use of Vulkan? I know it works because I tested it by playing Vainglory Vulkan beta.

You'll need to install the latest Dev builds. They enable the option to use the Vulkan render path.
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09-26-2017, 12:31 PM
Post: #78
RE: Hows the Vulkan Backend Coming Along?
Should be nice, more developments and bug hunting on android vulkan backend, because this option bring a huge speed improvement to ppsspp and fluid game results of almost every games without any lag or choppiness.
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