Post Reply 
 
Thread Rating:
  • 2 Votes - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Juiced 2: Hot Import Nights
11-08-2017, 05:04 AM (This post was last modified: 11-22-2017 07:01 AM by LunaMoo.)
Post: #31
RE: Juiced 2: Hot Import Nights
Made a small cheat to remove glitchy effect:
Edit: Oops - if someone got the workaround before seeing this Oops, disable the old one, and grab the new, I didn't noticed it was also removing intro video;p
Code:
_S ULES-00928
_G Juiced 2: Hot Import Nights
_C0 Remove glitchy effect
_L 0xE0090008 0x0035A834
_L 0x2035A834 0x0A200400
_L 0x20001000 0x341B0078
_L 0x20001004 0x53780001
_L 0x20001008 0x00002021
_L 0x2000100C 0x341B00F0
_L 0x20001010 0x53780001
_L 0x20001014 0x00002021
_L 0x20001018 0x0A2D6A0F
_L 0x2000101C 0xACA60008
_C0 Remove glitchy effect [Disable]
_L 0xE0010400 0x0035A834
_L 0x2035A834 0xACA60008
Didn't saw any other visual problems, but I was lazy to test on PSP how it should look and I definitely don't care about motion blur if that's what the glitched effect should be.;p
   

Tested a few different races and the only time I saw glitches was when I switched to d3d11 and loaded savestate;p - but that's just known d3d11 backend issue that affects some games, easily fixed by just changing rendering resolution or reloading the same savestate until it loads properly:] - Edit: this issue was just fixed<3.

Performance was fine to me as well, never saw it dropping under 200% with unthrottle, but that's on reasonably powerful desktop and I don't abuse texture scaling either which I guess is very popular and could easily cause some heavy drops;p. Edit: Worth noting Vulkan easily doubles the OGL performance in this game with D3d11 being somewhere in-between:]. Edit: Also improving the patch just now I noticed lots of stuff in this game is using bezier curves, if the game is really slow for you it might be due to use of hardware tesselation and weak gpu or software tesselation set to high(which is default) on weak cpu, as far as I know setting it to low still keeps proper graphics as the game doesn't really use it for any complex shapes, just flat stuff, so it might be a nice speedup for people with weaker hardware:].

Edit:
For same game version ~ workaround to restore menu background when using non-OGL backends.
Code:
_C0 Show menu background
_L 0xE001FFFF 0x0036CD74
_L 0x2036CD74 0x3406FFFE
_C0 Show menu background [Disable]
_L 0xE001FFFE 0x0036CD74
_L 0x2036CD74 0x3406FFFF

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: