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Star Ocean: First Departure
10-11-2016, 07:06 PM
Post: #241
Star Ocean First Departure Issue
The game runs fine and the video quality is normal. However, when it comes to the characters on the screen, they are all invisible including the npc's. Even when I try to move the character around with the controls, the character is still invisible. If anybody knows how to fix this glitch please let me know on this thread. Also the version of ppsspp emulator I use is v1.1.1.
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03-23-2017, 09:30 PM
Post: #242
RE: Star Ocean First Departure Issue
In my case, on stable 1.3 versions, this game slowdown if I move the characters. I use Direct3D due to my laptop no support openGL. Try update your PPSSPP version.
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03-27-2017, 08:14 PM
Post: #243
RE: Star Ocean: First Departure
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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07-26-2017, 04:39 PM
Post: #244
RE: Star Ocean: First Departure
I have an up-to-date version of PPSSPP, etc. The game plays the opening movie fine and then just stops, black screen, and the emulator freezes. Help?
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12-28-2017, 03:51 AM (This post was last modified: 12-28-2017 03:54 AM by Ryudo.)
Post: #245
RE: Star Ocean: First Departure
Figured I'd post a compatibility report using a more recent version of PPSSPP.

Title: Star Ocean: First Departure
Genre: RPG
Region: NTSC-U
Format: ISO
Version: v1.5.4-169 (Windows build)
Game ID: ULUS10374
OS: Windows 7 Ultimate x64 (SP1)
Compatibility: Playable
Notes: I'm still in the process of playing the game, but so far after a good hour, it's running really well. There are a few texture issues going on where black lines are sometimes visible, but this is mostly caused by upscaling. Other than that there seems to be a slight sound issue when you enter the menus or shop menus or when transitioning between areas, where the sound basically hangs for like half a second. Nothing really game-breaking though.
Logs: N/A
Screenshots:
https://i.imgur.com/rQ7wyw1.png
https://i.imgur.com/91QGN4V.png

Still can't decide whether I prefer with or without texture scaling... in some areas one option looks better than the other.
With Texture Scaling:
https://i.imgur.com/V6HcGQm.png

Without Texture Scaling:
https://i.imgur.com/oay6rxs.png
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12-28-2017, 07:33 AM
Post: #246
RE: Star Ocean: First Departure
Thanks for reporting the menu slowdown. Created an issue:
https://github.com/hrydgard/ppsspp/issues/10466

-[Unknown]
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12-29-2017, 06:51 AM
Post: #247
RE: Star Ocean: First Departure
Latest git build should improve the stutter on menus.

-[Unknown]
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12-29-2017, 10:43 PM (This post was last modified: 12-29-2017 10:43 PM by Ryudo.)
Post: #248
RE: Star Ocean: First Departure
(12-29-2017 06:51 AM)[Unknown] Wrote:  Latest git build should improve the stutter on menus.

-[Unknown]

Wow. You're right. It's completely flawless now. Smooth transitioning from menu to menu, and also when changing zones in dungeons, or when entering/exiting towns. Thanks for the awesome update!
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01-22-2018, 01:42 PM
Post: #249
RE: Star Ocean: First Departure
All Crafts freezes the game.


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01-23-2018, 06:47 AM
Post: #250
RE: Star Ocean: First Departure
Are you using the latest version of PPSSPP?

What device? If it's a desktop computer, what graphics card and OS version?

Have you tried with default settings?

US version? EU version?

Doesn't seem to happen to me. Can you send save data (NOT a save state) and the steps to reproduce?

-[Unknown]
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01-23-2018, 03:42 PM
Post: #251
RE: Star Ocean: First Departure
The Vulkan render has a bug where the characters are seen through other objects like cabinets, chairs, and walls within rooms. This only happens on my Snapdragon S820 phone, but it's perfectly fine on my Shield TV. Damn crappy Qualcomm Vulkan drivers is my guess.
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01-23-2018, 11:09 PM
Post: #252
RE: Star Ocean: First Departure
Fixed. I had to turn off all cheats and debug mode then restart the game and start from save file from memcard.
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