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Macross Triangle Frontier
03-18-2013, 05:01 AM
Post: #1
Macross Triangle Frontier
With v0.7-146-g688c404 now can proceed to title screen, but still freezes (and the screen keeps blinking) although menu click sounds still can be heard. Freezes on the second run onward unless if you delete the generated memstick/MUSIC/MTF folder

Log:
Code:
55:13:353 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
55:13:354 System.cpp:51 I[HLE]: PPSSPP v0.7-146-g688c404
55:13:354 MemArena.cpp:366 I[MM]: Found valid memory base at 05400000 after 18 tries.
55:13:354 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 09C00000 (mirror at 0 @ 0D400000, uncached @ 0D400000)
55:13:376 Loaders.cpp:89 I[LOAD]: Identifying file...
55:13:376 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
55:13:377 PSPLoaders.cpp:80 I[LOAD]: ULJS00321 : マクロストライアングルフロンティア
55:13:377 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
55:13:377 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
55:13:377 HLE\sceIo.cpp:239 I[HLE]: Starting up I/O...
55:13:377 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\
55:13:377 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\
55:13:377 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\flash0\
55:13:378 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\flash0\
55:13:379 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
55:13:379 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
55:13:380 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
55:13:401 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 10010020
55:13:406 Util\BlockAllocator.cpp:310 I[HLE]: -----------
55:13:406 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
55:13:406 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08eb7500 size 006b3500 taken=1 tag=ELF
55:13:406 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08eb7500 - 0a000000 size 01148b00 taken=0 tag=(untitled)
55:13:410 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
55:13:439 HLE\sceKernelModule.cpp:393 I[LOAD]: Module macross: 08c866f0 08b29884 08b2989c
55:13:439 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named macross, 2 funcs, 4 vars, resident 08b29c90
55:13:439 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 08804108
55:13:440 root         I[BOOT]: EmuThread.cpp:99 Done.
55:14:323 root         I[HLE]: HLE\sceKernelThread.cpp:1501 276 = sceKernelCreateThread(name="user_main", entry=08804228, prio=20, stacksize=262144)
55:14:323 root         I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
55:14:323 root         I[HLE]: HLE\sceKernelThread.cpp:1618 __KernelReturnFromThread : root
55:14:324 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
55:14:324 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
55:14:324 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08eb7500 size 006b3500 taken=1 tag=ELF
55:14:324 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08eb7500 - 08ec8000 size 00010b00 taken=1 tag=UserSbrk
55:14:324 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08ec8000 - 09fbfc00 size 010f7c00 taken=0 tag=(untitled)
55:14:324 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
55:14:324 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
55:14:324 user_main    E[HLE]: HLE\sceKernelModule.cpp:900 HACKIMPL sceKernelGetModuleIdByAddress(08804108)
55:14:514 user_main    I[HLE]: HLE\sceKernelMemory.cpp:1158 08ec8000=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(HeapMem, 0, 01032000, 00000000)
55:14:514 user_main    I[HLE]: HLE\sceKernelMemory.cpp:1172 GetMemoryBlockPtr(08ec8000, 08dbfad8)
55:14:518 user_main    I[HLE]: HLE\scePower.cpp:189 sceKernelVolatileMemTryLock(0, 09fff560, 167769444) - success
55:14:533 user_main    I[HLE]: HLE\scePower.cpp:207 sceKernelVolatileMemUnlock(0)
55:14:618 user_main    I[HLE]: HLE\scePower.cpp:189 sceKernelVolatileMemTryLock(0, 09fff560, 167769444) - success
55:14:655 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 293 = sceKernelCreateThread(name="drawlogo thread", entry=089b4f04, prio=12, stacksize=3072)
55:14:656 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=293, argSize=0, argPtr= 00000000 )
55:14:837 user_main    I[HLE]: HLE\sceSas.cpp:66 sceSasInit(08eb6680, 512, 32, 0, 44100)
55:14:838 user_main    E[HLE]: HLE\sceAtrac.cpp:509 UNIMPL sceAtracReinit(..)
55:14:839 user_main    W[HLE]: HLE\sceMpeg.cpp:1489 UNIML: sceMp3InitResource
55:14:840 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 305 = sceKernelCreateThread(name="SND:ISSThread", entry=08aa2e34, prio=10, stacksize=16384)
55:14:840 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=305, argSize=0, argPtr= 00000000 )
55:20:316 drawlogo thr I[HLE]: HLE\scePower.cpp:224 scePowerSetClockFrequency(333,333,166)
55:20:316 drawlogo thr I[HLE]: HLE\sceKernelThread.cpp:1501 308 = sceKernelCreateThread(name="drawloading thread", entry=08976344, prio=12, stacksize=5120)
55:20:321 drawlogo thr I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=308, argSize=0, argPtr= 00000000 )
55:20:321 drawlogo thr I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
55:20:349 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
55:20:385 user_main    I[HLE]: HLE\scePower.cpp:224 scePowerSetClockFrequency(222,222,111)
55:21:719 user_main    I[HLE]: HLE\scePower.cpp:207 sceKernelVolatileMemUnlock(0)
55:22:417 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 293 = sceKernelCreateThread(name="CreateSoundTrackThread", entry=08865970, prio=10, stacksize=4096)
55:22:417 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=293, argSize=0, argPtr= 00000000 )
55:22:418 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC
55:22:419 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC
55:22:420 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF
55:22:422 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF
55:22:423 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM30
55:22:425 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM30
55:22:427 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM33
55:22:428 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM33
55:22:429 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM04
55:22:431 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM04
55:22:431 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM03
55:22:433 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM03
55:22:434 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM32
55:22:435 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM32
55:22:436 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM43
55:22:438 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM43
55:22:450 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM51
55:22:451 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM51
55:22:452 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM52
55:22:453 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM52
55:22:455 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM53
55:22:456 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM53
55:22:456 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM02
55:22:457 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM02
55:22:458 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM05
55:22:459 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM05
55:22:460 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM06
55:22:461 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM06
55:22:461 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM55
55:22:462 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM55
55:22:463 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM08
55:22:464 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM08
55:22:464 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM07
55:22:465 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM07
55:22:468 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM10
55:22:469 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM10
55:22:470 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM11
55:22:471 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM11
55:22:471 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM09
55:22:472 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM09
55:22:473 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM13
55:22:474 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM13
55:22:475 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM12
55:22:476 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM12
55:22:478 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM61
55:22:480 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM61
55:22:481 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM44
55:22:482 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM44
55:22:482 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM15
55:22:483 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM15
55:22:489 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM14
55:22:490 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM14
55:22:491 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM25
55:22:493 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM25
55:22:493 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM24
55:22:494 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM24
55:22:495 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM18
55:22:496 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM18
55:22:496 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM45
55:22:498 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM45
55:22:498 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM21
55:22:499 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM21
55:22:500 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM20
55:22:501 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM20
55:22:502 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM54
55:22:503 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM54
55:22:506 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM47
55:22:507 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM47
55:22:508 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM62
55:22:509 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM62
55:22:509 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM63
55:22:510 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM63
55:22:511 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM64
55:22:511 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM64
55:22:512 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM65
55:22:513 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM65
55:22:513 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM66
55:22:514 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM66
55:22:514 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM67
55:22:515 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM67
55:22:516 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM68
55:22:516 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM68
55:22:519 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM69
55:22:520 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM69
55:22:521 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM41
55:22:522 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM41
55:22:523 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM31
55:22:524 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM31
55:22:525 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM70
55:22:526 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM70
55:22:526 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM49
55:22:527 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM49
55:22:528 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM48
55:22:529 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM48
55:22:530 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM29
55:22:531 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM29
55:22:531 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM46
55:22:533 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM46
55:22:533 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM17
55:22:534 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM17
55:22:538 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM23
55:22:539 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM23
55:22:540 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM71
55:22:541 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM71
55:22:542 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM74
55:22:543 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM74
55:22:543 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM16
55:22:544 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM16
55:22:544 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM72
55:22:545 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM72
55:22:546 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM22
55:22:547 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM22
55:22:547 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM73
55:22:549 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM73
55:22:549 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM36
55:22:551 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM36
55:22:554 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM78
55:22:555 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM78
55:22:556 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM75
55:22:557 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM75
55:22:557 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM76
55:22:558 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM76
55:22:559 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM56
55:22:560 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM56
55:22:560 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM77
55:22:561 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM77
55:22:562 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM40
55:22:562 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM40
55:22:563 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM50
55:22:564 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM50
55:22:564 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM42
55:22:565 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM42
55:22:567 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM38
55:22:568 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM38
55:22:569 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM39
55:22:569 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM39
55:22:570 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM34
55:22:571 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM34
55:22:571 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM35
55:22:572 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM35
55:22:572 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM28
55:22:573 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM28
55:22:574 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM57
55:22:575 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM57
55:22:576 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM82
55:22:577 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM82
55:22:577 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM58
55:22:578 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM58
55:22:579 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM26
55:22:580 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM26
55:22:583 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM27
55:22:585 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM27
55:22:585 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM59
55:22:586 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM59
55:22:587 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM19
55:22:587 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM19
55:22:588 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM60
55:22:589 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM60
55:22:589 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM01
55:22:590 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM01
55:22:590 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM37
55:22:591 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM37
55:22:591 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM79
55:22:592 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM79
55:22:593 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM80
55:22:594 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM80
55:22:596 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM81
55:22:597 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM81
55:22:598 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM83
55:22:599 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM83
55:22:599 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM84
55:22:600 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM84
55:22:601 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM85
55:22:602 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM85
55:22:602 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM86
55:22:603 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM86
55:22:604 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM87
55:22:605 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM87
55:22:637 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM88
55:22:637 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM88
55:22:638 CreateSoundT I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM89
55:22:639 CreateSoundT I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsspp-v0.7-146-g688c404-windows-x86\ppsspp\memstick\MUSIC\MTF\BGM89
55:22:639 CreateSoundT E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
55:22:950 user_main    I[HLE]: HLE\scePower.cpp:189 sceKernelVolatileMemTryLock(0, 09fff4d0, 167769300) - success
55:22:951 user_main    I[HLE]: HLE\scePower.cpp:224 scePowerSetClockFrequency(333,333,166)
55:22:951 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 293 = sceKernelCreateThread(name="drawloading thread", entry=08976344, prio=12, stacksize=5120)
55:22:954 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=293, argSize=0, argPtr= 00000000 )
55:23:607 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
55:23:610 user_main    I[HLE]: HLE\scePower.cpp:224 scePowerSetClockFrequency(222,222,111)
55:23:611 user_main    W[HLE]: HLE\sceMpeg.cpp:407 sceMpegInit()
55:23:612 user_main    I[HLE]: HLE\sceMpeg.cpp:487 09d96710=sceMpegCreate(09ffea00, 09d966e0, 65536, 09ffeb50, 512, 0, 0)
55:23:612 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0x11B4800
55:23:612 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 8207109
55:23:612 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0x11B4800
55:23:612 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 8207109
55:23:613 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 316 = sceKernelCreateThread(name="displayThread", entry=089b3548, prio=3e, stacksize=2048)
55:23:613 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 317 = sceKernelCreateThread(name="readThread", entry=089b3850, prio=40, stacksize=2048)
55:23:613 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 318 = sceKernelCreateThread(name="soundThread", entry=089b3cf8, prio=3d, stacksize=2048)
55:23:613 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=318, argSize=60, argPtr= 09ffea4c )
55:23:614 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=316, argSize=44, argPtr= 09ffea4c )
55:23:614 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=317, argSize=16, argPtr= 09ffea3c )
55:23:620 readThread   E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
55:23:638 user_main    E[HLE]: HLE\sceMpeg.cpp:774 sceMpegAvcDecodeStop(09ffea00, 00000200, 08e9f36c, 09ffea20)
55:23:638 user_main    E[HLE]: HLE\sceMpeg.cpp:1273 UNIMPL sceMpegFlushAllStream(09ffea00)
55:23:653 displayThrea E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
55:23:821 soundThread  E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
55:23:821 soundThread  E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
55:23:821 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(318)
55:23:821 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(316)
55:23:821 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(317)
55:23:823 user_main    E[HLE]: HLE\sceMpeg.cpp:1143 sceMpegFinish(...)
55:23:874 user_main    I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
55:23:944 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 309 = sceKernelCreateThread(name="MP3CheckThread", entry=08aad7c4, prio=2b, stacksize=4096)
55:23:944 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=309, argSize=0, argPtr= 00000000 )
55:23:945 MP3CheckThre I[HLE]: HLE\sceKernelThread.cpp:1584 sceKernelGetThreadStackFreeSize(309)
55:23:945 MP3CheckThre E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
55:23:955 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 309 = sceKernelCreateThread(name="STRThread", entry=08aa6be0, prio=10, stacksize=24576)
55:23:955 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=309, argSize=0, argPtr= 00000000 )
55:23:958 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(09025000, 00064d54)
55:23:959 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
55:23:959 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fbadb0, 09fbadb4, 09fbadb8)
55:23:959 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09ef7d68)
55:33:192 user_main    I[HLE]: HLE\scePower.cpp:224 scePowerSetClockFrequency(333,333,166)
55:33:192 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 311 = sceKernelCreateThread(name="drawloading thread", entry=08976588, prio=12, stacksize=5120)
55:33:195 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=311, argSize=0, argPtr= 00000000 )
55:33:995 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
55:33:995 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(0)
55:33:996 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1584 sceKernelGetThreadStackFreeSize(309)
55:33:996 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
55:34:514 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
55:34:546 user_main    I[HLE]: HLE\scePower.cpp:224 scePowerSetClockFrequency(222,222,111)
55:34:578 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 309 = sceKernelCreateThread(name="MP3CheckThread", entry=08aad7c4, prio=2b, stacksize=4096)
55:34:578 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=309, argSize=0, argPtr= 00000000 )
55:34:580 MP3CheckThre I[HLE]: HLE\sceKernelThread.cpp:1584 sceKernelGetThreadStackFreeSize(309)
55:34:580 MP3CheckThre E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
55:34:645 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 309 = sceKernelCreateThread(name="STRThread", entry=08aa6be0, prio=10, stacksize=24576)
55:34:645 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=309, argSize=0, argPtr= 00000000 )
55:34:744 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(09025000, 000e1000)
55:34:746 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
55:34:746 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fbadb0, 09fbadb4, 09fbadb8)
55:34:746 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09ef7d68)


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04-08-2013, 11:49 PM (This post was last modified: 04-09-2013 12:42 AM by Razorback.)
Post: #2
RE: Macross Triangle Frontier
It works on v0.7-558-g82aa605.

Similar issue to Battle Robot Damashii, the texts are messed up and hangs often.
update: and seems hangs while saving game.


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04-09-2013, 02:42 PM
Post: #3
RE: Macross Triangle Frontier
Moved to In-Game.

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06-21-2013, 06:11 AM (This post was last modified: 06-21-2013 06:19 AM by KingpinZero.)
Post: #4
RE: Macross Triangle Frontier
With latest revision game was hanging at title screen. Now it seems to work as it used, with sound bgm and voice/stuff.
Goes ingame, no text glitches as far as i observed. Turbo does make the game crash so dont use it.

0.7.6-1510 win64

EDIT: hangs only when performing load/save operations. a few gfx glitches like bursts trail, but beside that its ok, just finished tutorial.

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06-26-2013, 11:46 AM
Post: #5
RE: Macross Triangle Frontier
(06-21-2013 06:11 AM)KingpinZero Wrote:  With latest revision game was hanging at title screen. Now it seems to work as it used, with sound bgm and voice/stuff.
Goes ingame, no text glitches as far as i observed. Turbo does make the game crash so dont use it.

0.7.6-1510 win64

EDIT: hangs only when performing load/save operations. a few gfx glitches like bursts trail, but beside that its ok, just finished tutorial.

For me the random hangs are still there. But it seems depends on how fast you clear a mission (?) since the hang mostly occurs during gameplay and not menus.
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07-14-2013, 11:18 AM (This post was last modified: 07-14-2013 11:19 AM by Razorback.)
Post: #6
RE: Macross Triangle Frontier
Welp. Still no fix for UNIMPL sceAtracIsSecondBufferNeeded hang yet :\

And save/load error's still there as it seems.
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10-22-2013, 02:59 PM
Post: #7
RE: Macross Triangle Frontier
(07-14-2013 11:18 AM)Razorback Wrote:  Welp. Still no fix for UNIMPL sceAtracIsSecondBufferNeeded hang yet :\

And save/load error's still there as it seems.

Time to revisit Triangle Frontier??

http://forums.ppsspp.org/showthread.php?...5#pid53805
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10-22-2013, 10:14 PM
Post: #8
RE: Macross Triangle Frontier
Doesn't look that way unfortunately. Didn't test very long, just got through the first mission. It didn't crash, but it hangs when saving.
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11-06-2013, 02:17 AM (This post was last modified: 11-06-2013 02:37 AM by Ashsaber.)
Post: #9
RE: Macross Triangle Frontier
For the record, you can turn off the autosave function, and not save when it prompts you to (when you leave options). The autosave function is in the middle of the Options screen (the bottom right ball, first sub-ball).

I haven't fully tested it (as in, I don't know how it would affect gameplay when you go from School mode to to Campaign(?) mode). In other words, the bottom middle ball to the top middle ball, since the game encourages you to play school mode to "make your own character" first.

Given the track record it probably will hang.

Campaign mode should still be playable all things considered, by using the default characters. Just use savestates (and cry when it starts crashing, which it will. save often~)

Amendment:
Playing on School mode and then transitioning to Campaign mode will cause hanging, because there needs to be saving. So you're limited to playing campaign mode. Meh.
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02-14-2014, 03:20 PM (This post was last modified: 02-14-2014 03:42 PM by LunaMoo.)
Post: #10
Macross Triangle Frontier
Title: Macross Triangle Frontier
Genre: Transforming(Mech-Airplane-CROSS;p) Mecha action
Game ID: ULJS00321
Region: JP
Format: ISO, CSO
Version: v0.9.6-950-g60bc395 (so basically v0.9.7 which was released as I was making screenshots to this threadTongue)
OS: Windows 7 x64
Compatibility: Playable
Amount of testing: Just a few missions, no gameplay problems, the game biggest issue ever was saving/loading just like all other macross games, which was recently fixed.<3

Extra notes: Just as in other Macross games jets from player mech in any form have a black transparent box around them, it's pretty ugly and bothersome, but doesn't affect gameplay.

Saying more - from the GE debugger it, seems like some extra texture is applied to player jets for some minor effect, it's fully gray and transparent exactly as it shows in game. Going through draw prim in GE debugger shows that the bug happens after the game uses some bezier effect with this transparent texture. PPSSPP doesn't give 100% psp result with those I guess. :C Wonder if it at least could get a hack to skip drawing those bezier effect totally or something.

GE debugger showing the problematic effect:
   

Some ingame screenshots with the graphic glitch:
               

Adhoc - no suprise, doesn't work.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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02-14-2014, 03:26 PM
Post: #11
RE: Macross Triangle Frontier
Merged.

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02-14-2014, 03:33 PM
Post: #12
RE: Macross Triangle Frontier
Sorry, searched through google and compatibility thread and couldn't find itTongue. This should be moved to playable now.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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02-14-2014, 03:33 PM (This post was last modified: 02-14-2014 03:33 PM by vnctdj.)
Post: #13
RE: Macross Triangle Frontier
No problem Smile

Moved Smile

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02-14-2014, 11:38 PM (This post was last modified: 06-14-2014 09:37 PM by LunaMoo.)
Post: #14
RE: Macross Triangle Frontier
I made myself a ppsspp build with bezier code commented out so basically:
Code:
in GLES_GPU.CPP:
    case GE_CMD_BEZIER:
        {
            /*
                        (...)
            */
        }
        break;
and here's the result:
   
   
It's not 100% game graphics as it only removes the effect totally, but certainly an improvement over having transparent gray rectangles around boosters:].
It might help other games like those armored core series, they also have rectangles around jets which might be done in similar way, but I didn't test those:] and ofc the other two macross games as they use same effectTongue.

Hope it's ok to leave a build here, wonder if the effect could simply be made optional at least as ini setting as clearly lack of subtle effect could improve some games over broken effect.
-removed modified build, since that issue was fixed now with simulate block transfer-
Edit:
Updated the modified build to latest v0.9.7.1-37-g9c4d946 as it fixed mipmaps and no longer have to disable them to get water textures(water animation still is choppy, maybe it's just because how texture cache work?:|).

Patch to the official source for the sake of GPL, remove the .txt, added just because forum doesn't like .patch attachements:[attachment=10622]

(hopefully this game uses this effect only to enhance player boosters animation, at least I didn't noticed yet anything elseTongue)


BTW the bezier effect actually does work somehow in this game on framebuffers to gpu mode:
   
it's much more visible on the game than on the screenshot, but if you look around the boosters there is a rectangle of different colour. And also framebuffers to gpu seems pretty heavy.

When changing back from framebuffers to gpu to buffered rendering every second frame(along with the usual gray rectangle) seems to apply somewhat correct bezier effect althrough with even more visible color difference:
   

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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02-14-2014, 11:57 PM
Post: #15
RE: Macross Triangle Frontier
It's fine, but you have to include the source code (or a patch with the changes made). PPSSPP is GPL. If that's not an option, you can't post it, sorry.

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