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Testing Port-shifting(fixed android multiplayer) and multiple PPSSPP on one PC
09-06-2016, 06:10 AM (This post was last modified: 09-06-2016 06:27 AM by AdamN.)
Post: #74
RE: Testing Port-shifting(fixed android multiplayer) and multiple PPSSPP on one PC
(06-18-2016 11:13 PM)mazaki1211 Wrote:  Is there a way to use this with multiple PCs?
Like 4 PPSSPPs in one PC and 2 more on another?
If so, what do i have to do?

Also, i've only gotten this to work with more than two emulators in one PC if they all join the host at the same time...if i try to join one by one, i'll get an error. Is this normal?

Yes it's normal, since each instance on the same PC is binded to localhost IP (127.0.0.x) so other PC can't see them thus can't connect to them (since each PC have their own localhost IP)

Recently i'm thinking to write a tunneling mode on client side, and adhoc server will have 3 kind of modes:
- mode1: nomal adhoc server which compatible with real PSP or other emulators (requires DMZ/VPN since multiple ports on client side may need to be forwarded),
- mode2: to allow tunneling on a single port (requires a single port to be forwarded on each client), clients will still communicate directly each other
- mode3: tunnels peer2peer communication through adhoc server, so clients doesn't need to forward any port, but communication will be slower since it need to be routed to adhoc server first instead of directly between client to client (have slower performance, and may not compatible with low latency games)

I also thinking about automatically map binded ports used by the game to any available port above 1024 when using tunneling mode, thus no longer need to offset these ports manually, since manual port offset still have a flaw which is a possibility to use an already used/taken port on the new (offseted) port.

It's just that i still couldn't find the time to be working on it yet ^_^
but then again, mode2 and mode3 can be achieved by using third party VPN service that allow you to choose between direct communication or routed to a VPN server >.< like hamachi

My Modified PPSSPP :
==============
Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0
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RE: Testing Port-shifting(fixed android multiplayer) and multiple PPSSPP on one PC - AdamN - 09-06-2016 06:10 AM

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