ePSXe Subpixel Precision in Update
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05-27-2015, 05:04 AM
Post: #3
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RE: ePSXe Subpixel Precision in Update
(05-27-2015 04:48 AM)Odioregistrarme Wrote: With that and the next widescreen hack, ePSXe has reached PCSXr. But I wonder if these improvements are going to be implemented in the PC version. The updated version of ePSXe includes a new widescreen option which works great for fully 3d games, but for 2d/3d games, it messes with the layout. PCSXr is also limited to the PC with the hacks in place. At least for the time being on Android, ePSXe is the only Playstation emulator with the GTE and Precision fixes. I do wonder as well if they will be updating the PC version with these new additions, but they've been a bit behind with them recently. |
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Messages In This Thread |
ePSXe Subpixel Precision in Update - fivefeet8 - 05-26-2015, 08:01 PM
RE: ePSXe Subpixel Precision in Update - Odioregistrarme - 05-27-2015, 04:48 AM
RE: ePSXe Subpixel Precision in Update - fivefeet8 - 05-27-2015 05:04 AM
RE: ePSXe Subpixel Precision in Update - Bad Company - 08-17-2015, 03:01 PM
RE: ePSXe Subpixel Precision in Update - fivefeet8 - 08-17-2015, 03:17 PM
RE: ePSXe Subpixel Precision in Update - Bad Company - 08-17-2015, 03:35 PM
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