God Eater Burst
|
08-04-2013, 03:19 PM
(This post was last modified: 08-04-2013 03:21 PM by solarmystic.)
Post: #203
|
|||
|
|||
RE: God Eater Burst
(08-04-2013 12:36 PM)Gurlok Wrote: Putting this aside, I noticed one thing about this game and buffered rendering on the latest build; as for now I'm sticking with the v0.8.1-486-gb25c85f for a couple of reasons, but I decided to give a shot on one of the latest ones (v0.8.1-1065-gcbdd565), and there is something that is bugging me: on the graphic aspect I'm getting different results using the same settings, I made some screenshot to be more clear. This is a known issue specific to GEB and has been present, for quite some time. Refer to the following ppsspp github issue report I made about it quite sometime ago (it has a very long history of appearing and disappearing):- https://github.com/hrydgard/ppsspp/issues/2678 PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
|||
« Next Oldest | Next Newest »
|