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What's with the ARM JIT for PPSSPP Why Is It Terrible?
05-12-2015, 01:13 PM
Post: #18
RE: What's with the ARM JIT for PPSSPP Why Is It Terrible?
(05-12-2015 08:16 AM)vitality19 Wrote:  I was hoping to see heavier games like GoW (got ~15-20 fps @fullspeed or Tekken 5 (got 52-53 fps @default speed in practice mode), but thanks for sharing anyway. Cause even my old phone would run Ys seven and project diva fullspeed as they are simple 3D games. But I'll test monster hunter.

All of those game I ran using non buffered rendering(SGS3 res 1280x720) without frame skipping. I believe that Monster hunter Unite is more intensive than Project diva and Ys 7. I also remember that Ace combat X ran fairly well at full speed although frame drops happen once in a while.

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RE: What's with the ARM JIT for PPSSPP Why Is It Terrible? - tiktakt0w - 05-12-2015 01:13 PM

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