Final Fantasy Type-0
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08-09-2014, 07:53 AM
(This post was last modified: 08-09-2014 05:17 PM by heneli627.)
Post: #373
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RE: Final Fantasy Type-0
I see I switched to buffered rendering and got one of the new revisions of ppsspp, multithreading seems to work fine with type 0 now, had it playing for 10 minutes without a crash and managed to get it to full speed 90% of the time on a snapdragon 801 phone.
Edit: nvm, multi crashed it |
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