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has anyone tried using chain fire 3d while running on PPSSPP
04-23-2013, 01:16 AM
Post: #15
RE: has anyone tried using chain fire 3d while running on PPSSPP
(03-14-2013 09:18 AM)Henrik Wrote:  Anything that ChainFire3D does can be incorporated into PPSSPP as an optimization option. So if you really find something it does that helps performance, report it and we can also implement it.


The ChainFire3D have options for anti-aliasing.
In I9100 SII, it's works very well.

Astounding work guys.
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RE: has anyone tried using chain fire 3d while running on PPSSPP - bolovo - 04-23-2013 01:16 AM

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