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[Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
03-02-2015, 01:49 PM (This post was last modified: 03-03-2015 08:59 AM by xCrashdayx.)
Post: #1
Star [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
I always thought that the MP of PPSSPP would be more fun, if more Players would play at once. So here is my list of MP Games for 8-16 Players. Tested (obviously) with adhoclocal and 8x PPSSPP

[Black= Untested | Green= Tested Working | Red= Tested Not Working]

2-6 Players
Burnout Dominator March 6, 2007 Criterion Games Electronic Arts NA, AUS, EU, JP 2-6
Call of Duty: Roads to Victory March 13, 2007 Amaze Entertainment Activision NA, EU, AUS 2-6
Coded Arms June 23, 2005 Konami Konami JP, NA, EU 2-4 (has graphic bugs)
Grand Theft Auto: Liberty City Stories October 24, 2005 Rockstar North Rockstar Games / Capcom NA, EU, JP 2-6

2-8 Players
Ace Combat: Joint Assault August 26, 2010 Namco Bandai Games Namco Bandai Games JP, NA, AUS, EU 2-8
Air Conflicts: Aces of World War II April 14, 2009 Cowboy Rodeo Graffiti Entertainment NA 2-8
Coded Arms: Contagion September 18, 2007 Creat Studios Konami NA, JP, EU, AUS 2-8
Colin McRae Rally 2005 September 1, 2005 Six By Nine Codemasters EU, JP 2-8
Crash Tag Team Racing November 10, 2005 Radical Entertainment Vivendi Games NA, EU, JP 2-8 (Ingame Picture 8 Players)
Everybody's Golf
Hot Shots Golf: Open Tee December 12, 2004 Clap Hanz SCEI / SCEA / SCEE JP, NA, EU, AUS 2-8
F1 Grand Prix September 1, 2005 Traveller's Tales SCEE / SCEI EU, JP 2-8
Fired Up September 1, 2005 SCE London Studio SCEE EU 2-8 (Ingame Picture)
FlatOut: Head On March 12, 2008 Six By Nine Empire Interactive AUS, EU, NA 2-8
Infected November 15, 2005 Planet Moon Studios Majesco Entertainment NA, EU 2-8 (Ingame Picture)
M.A.C.H. Modified Air Combat Heroes January 18, 2007 Kuju Entertainment Sierra Entertainment JP, NA, EU 2-8
Medal of Honor: Heroes 1&2 November 13, 2007 EA Canada Electronic Arts NA, AUS, EU, JP 2-8
MotoGP August 24, 2006 Namco Bandai Games Namco Bandai Games JP, NA, AUS, EU 2-8
PangYa: Fantasy Golf April 16, 2009 Ntreev Soft Takara Tomy JP, NA 2-8
Payout Poker & Casino August 15, 2006 Bits Studios Namco Bandai Games NA, EU, AUS 2-8
Resistance: Retribution March 12, 2009 Sony Bend SCEI / SCEA / SCEE JP, NA, EU, AUS 2-8
Ridge Racer 1&2 December 12, 2004 Namco Namco / SCEE JP, NA, EU 2-8
Star Wars Battlefront: Renegade Squadron October 9, 2007 Rebellion Developments LucasArts NA, AUS, EU 2-8 (Ingame Picture)
Street Riders March 30, 2006 Ubisoft Ubisoft AUS, EU 2-8
Surf's Up May 30, 2007 Ubisoft Montreal Ubisoft NA, EU, AUS 2-8
Syphon Filter: Combat Ops (PSN) November 20, 2007 Sony Bend SCEA / SCEE NA, EU 2-8
Syphon Filter: Dark Mirror March 14, 2006 Sony Bend SCEA / SCEE NA, AUS, EU 2-8 (Ingame)
Syphon Filter: Logan's Shadow October 2, 2007 Sony Bend SCEA / SCEE NA, EU, AUS 2-8 (Ingame Picture)
Warhammer 40,000: Squad Command November 12, 2007 RedLynx THQ NA, EU, AUS 2-8
Wipeout Pulse December 13, 2007 SCE Studio Liverpool SCEE / SCEA AUS, EU, NA 2-8 (Ingame Picture 8 Players)
Wipeout Pure March 16, 2005 SCE Studio Liverpool SCEA / SCEI / SCEE NA, JP, EU 2-8

2-16 Players
Blood Bowl September 21, 2006 Cyanide Studios Irem / Majesco Entertainment JP, NA, EU 2-16
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 February 16, 2010 Slant Six Games SCEA / SCEE NA, EU, AUS 2-16 (Ingame Picture)
Tales of the World: Radiant Mythology December 21, 2006 Alfa System Namco Bandai Games JP, NA, AUS, EU 2-16


Attached File(s) Thumbnail(s)
                           

Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me
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03-02-2015, 03:44 PM
Post: #2
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
FlatOut: Head -> FlatOut: Head On Wink

Thank you so much for the list, I have update/add lot!
And I have add your link thread in my thread Smile


Good work!

Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64
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03-05-2015, 02:34 AM
Post: #3
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Can you try monster hunter freedom unite to?
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03-06-2015, 01:25 AM
Post: #4
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Fat Princess?

♦ Nick Evolve MHP3rd Online : elsyarex
♦ Sorry if my English is bad, I'm Indonesian! ;-)
♦ I only use Windows versions of PPSSPP.
win 7 x64 rog
Nvidia GT540m vram 2GB
RAM 2GB
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03-06-2015, 11:56 AM
Post: #5
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
(03-06-2015 01:25 AM)bayurex Wrote:  Fat Princess?
check the normal compat. list for fat princess. its working
http://forums.ppsspp.org/showthread.php?tid=9037

Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me
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03-07-2015, 01:49 AM
Post: #6
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Monster hunter freedom unite?
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03-16-2015, 06:22 PM
Post: #7
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
how did you get multiple ppsspp's applications to run at the same time and connect on the same pc?
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03-16-2015, 06:35 PM
Post: #8
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
(03-16-2015 06:22 PM)heroleon Wrote:  how did you get multiple ppsspp's applications to run at the same time and connect on the same pc?
Using build of Adhoclocal, watch the pictures... See title is not difficulty Wink
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04-09-2015, 08:10 AM
Post: #9
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
And how about Fairy tail portable guild 2?
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04-10-2015, 08:46 AM
Post: #10
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Can you try Warhammer 40,000: Squad Command, can max 8 players adhoc.

Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64
Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3
Phone: ZenFone 2 ZE550ML
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04-17-2017, 02:31 PM
Post: #11
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Fifa street 2
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04-20-2017, 03:56 AM (This post was last modified: 04-20-2017 03:58 AM by AdamN.)
Post: #12
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
Good work xCrashdayx Big Grin i also one of those who think more players = more fun Smile but will mostlikely to lags when played through internet >.<

Btw what is your PC spec to be able to run 8x ppsspp with 60%++ performance?

My Modified PPSSPP :
==============
Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0
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05-20-2017, 05:09 PM
Post: #13
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
how do you control 8 player?
i am using xbox 360 controller but it only detect one controller
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05-20-2017, 11:07 PM
Post: #14
RE: [Massive Multiplayer Games] Introducing 8-16 Player Games | Compatibility List
(05-20-2017 05:09 PM)uankaink Wrote:  how do you control 8 player?
i am using xbox 360 controller but it only detect one controller

The same way you play multiplayer with a normal PSP. You play using multiple systems (though with PPSSPP you can run multiple instances on one PC there is a guide in this forum for trying that) either in a local network or over the internet.
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