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OpenGL texture bug
01-22-2015, 04:30 PM (This post was last modified: 01-23-2015 08:59 PM by vnctdj.)
Post: #1
OpenGL texture bug
Hello!

I have just downloaded the latest release, which is 0.9.9.1-1582-g08eaa6e. I have noticed word bugs all over Monster Hunter 3rd when I launch it. Is this happening with any one else? It used to work fine before this update?

This happens when I enable texture scaling.

This is weird but please fix it!

Edit: This only occurs in OpenGL although the build claims that it resolves this issue!

P.S: This was in another thread but I deleted it and made a new one here because here it's a better location for this topic! I've also added 2 screenies. It works fine on Direct3D9 but OpenGL bugs.

   

   

Thank you!
BeeBlaze
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01-22-2015, 05:40 PM
Post: #2
RE: Monster Hunter 3rd Bug
Thanks for reporting, I'll have a look. Must have done something silly..
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01-22-2015, 10:47 PM
Post: #3
RE: Monster Hunter 3rd Bug
I rolled back the changes for now. Will try again after release Smile
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01-23-2015, 04:01 AM
Post: #4
RE: Monster Hunter 3rd Bug
(01-22-2015 10:47 PM)Henrik Wrote:  I rolled back the changes for now. Will try again after release Smile

Downloaded latest release aaaaaaand it works! The bug's gone Big Grin Thank you!
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01-23-2015, 09:00 PM
Post: #5
RE: OpenGL texture bug
Thread's title renamed to make it more relevant.

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03-24-2015, 10:27 AM
Post: #6
RE: OpenGL texture bug
I have noticed word bugs all over Monster Hunter 3rd when I launch it. Is this happening with any one else? It used to work fine before this update?

___________________________
Nawaz
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03-24-2015, 11:26 AM
Post: #7
RE: OpenGL texture bug
(03-24-2015 10:27 AM)billgate123 Wrote:  I have noticed word bugs all over Monster Hunter 3rd when I launch it. Is this happening with any one else? It used to work fine before this update?

Define "word bugs" and "this update" please
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