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How to get the current texture data begin draw
01-22-2015, 03:25 PM
Post: #3
RE: How to get the current texture data begin draw
I trying to do a dump texture which works the same as Dolphin does.
Only when a texture is drawn in the game (like you said, figures out only when needed) it will dump a .png to the hdd if the file doesn't exist.

I already implemented the option to enable it in the main settings menu.
Now I'm trying to implement the feature.

The point where the texture is figured out could be a nice spot to do the dump.
I suppose I have to take the data with GetCurrentTexture and go through some png encoder.
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RE: How to get the current texture data begin draw - kazeno - 01-22-2015 03:25 PM

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