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Split/Second Velocity
03-17-2014, 11:31 AM
Post: #31
RE: Split/Second Velocity
That same like UP on New build dev Windows 7 64bit and Neo V 0.9.7.2 ppsspp - playable witchout BR no crash but in other camera mod on back is black box ,witch BR that same but game slow dawn and get glass colors of road ,cars
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07-07-2014, 06:45 AM
Post: #32
RE: Split/Second Velocity
from what i seen in the screenshot, you guys dont have a black square behind your car. i have the same problem with Butcher696

tried everything that i know to get rid of this black square, fail D:

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03-10-2017, 02:46 AM
Post: #33
Split Second Velocity Bugs graphics
Requirement of computer

Windows 7 ultimatem 64 bits
AMD Radeon HD 6570
4 gb
Procesador I5


In earlier versions of directx 9 or 11 has many errors
1)The plane that appears to fall on the ground stays without moving.
2)In the detail of the cart look bad
3)Has many errors in the contours of the world

With openGL looks much better (clarified). Directx 9 and 11 it looks terrible.
       
(03-10-2017 02:46 AM)josebraund Wrote:  Requirement of computer

Windows 7 ultimatem 64 bits
AMD Radeon HD 6570
4 gb
Procesador I5


In earlier versions of directx 9 or 11 has many errors
1)The plane that appears to fall on the ground stays without moving.
2)In the detail of the cart look bad
3)Has many errors in the contours of the world

With openGL looks much better (clarified). Directx 9 and 11 it looks terrible.

This error hangs the emulator
If i see more errors I will publish..


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03-14-2017, 03:28 AM (This post was last modified: 03-14-2017 04:27 AM by josebraund.)
Post: #34
bugs That is continuously displayed ; too many samples to read this shouldn
When I am playing split second , I pause the warning message appears
warning
too many samples to read this shouldn t happen


It also appears when a kinematics
It also appears when you crashed the car or there are explosions
The failure causes the hang up the game and emulator

I have tested the game on other computers with Windows 7 and 10 it is the same
Please fix this error is frustrating me

MY PC windows 7 64bits ultimatem
4gb ram
processor I5
AMD radeon 6570

I have time trying many versions and I still get the same error in the same game
(03-14-2017 03:28 AM)josebraund Wrote:  When I am playing split second , I pause the warning message appears
warning
too many samples to read this shouldn t happen


It also appears when a kinematics
It also appears when you crashed the car or there are explosions
The failure causes the hang up the game and emulator

I have tested the game on other computers with Windows 7 and 10 it is the same
Please fix this error is frustrating me

MY PC windows 7 64bits ultimatem
4gb ram
processor I5
AMD radeon 6570

I have time trying many versions and I still get the same error in the same game

Error in full screen makes hang the emulator


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03-14-2017, 09:44 PM
Post: #35
RE: Split/Second Velocity
Merged.

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03-18-2017, 07:25 PM
Post: #36
RE: Split/Second Velocity
I committed a quick workaround. Not sure it'll be entirely stable though..
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03-18-2017, 09:24 PM
Post: #37
RE: Split/Second Velocity
(03-18-2017 07:25 PM)Henrik Wrote:  I committed a quick workaround. Not sure it'll be entirely stable though..

What I am playing and still i have not been hung

You only need to fix the errors of directx 9 graphics and 11
Since the chariots and environments are ugly.
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11-22-2023, 01:16 PM
Post: #38
RE: Split/Second Velocity
Gentlemen, does anybody know whether it is possible to disable the postprocess in this game? Activating "skip buffer effects" disables that horrible red postprocess but it also disables the HUD. However, the game looks so much better without PP :-( Any advices, please?
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