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Dissidia 012: Duodecim Final Fantasy
07-18-2014, 11:30 PM (This post was last modified: 07-18-2014 11:47 PM by Sarisa81.)
Post: #926
RE: Dissidia 012: Duodecim Final Fantasy
I used the GE debugger to take down the recommended information for the new over-transparency on Flare, Thunder Crest, and EX cores. (Other attacks are over-transparent too but I hope that will be a large enough sample.) These were all using r1646.

I added pictures of those attacks on that stage from Youtube videos transcoded from videos made with the replay to AVI function.

If you need more information, I can gather it.


Attached File(s)
.7z  flare.7z (Size: 685.69 KB / Downloads: 316)
.7z  crest.7z (Size: 618.9 KB / Downloads: 293)
.7z  core.7z (Size: 527.43 KB / Downloads: 283)

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Messages In This Thread
Dissidia 012 offset bug - solidforger - 09-27-2013, 03:44 PM
RE: Dissidia 012: Duodecim Final Fantasy - Sarisa81 - 07-18-2014 11:30 PM
Hi guys :3 - jassyqueen25 - 06-05-2014, 10:28 PM
Duodecim DLC wont work - shambashrine - 05-02-2015, 03:41 PM
PPSSPP 1.0.1 issues - KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - asianjam - 03-14-2016, 01:43 PM

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