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Dissidia 012: Duodecim Final Fantasy
10-14-2013, 05:42 PM
Post: #601
RE: Dissidia 012: Duodecim Final Fantasy
I can't say I've experienced that effect; the buffered rendering in my experience causes blurs and "ghosting" (the buffer is displaced up and to the left of the actual output, I think), and overbrightness especially on Edge of Madness, but never pixelation or missing pieces of models.

What version/revision are you using, and what are you running it on?

I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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Messages In This Thread
Dissidia 012 offset bug - solidforger - 09-27-2013, 03:44 PM
RE: Dissidia 012: Duodecim Final Fantasy - Sarisa81 - 10-14-2013 05:42 PM
Hi guys :3 - jassyqueen25 - 06-05-2014, 10:28 PM
Duodecim DLC wont work - shambashrine - 05-02-2015, 03:41 PM
PPSSPP 1.0.1 issues - KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - asianjam - 03-14-2016, 01:43 PM

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