Dissidia 012: Duodecim Final Fantasy
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03-14-2015, 05:41 AM
(This post was last modified: 03-15-2015 05:49 AM by Jozma7.)
Post: #1024
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RE: Dissidia 012: Duodecim Final Fantasy
(03-13-2015 08:50 PM)CN[ExoSoul] Wrote: I was also trying to figure out what was causing this and decided to check the game on my PSP (umd), turns out those ghosts are actually in game as well. I know also, but I just want to ask all this time is it possible to make an option for the emulator that will keep the original resolution for those effects that look bad on higher than normal rendering resolution, especially those ghostly shadows!!!!!!!!!!!!!!!!!!!!! |
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