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[Tutorial] How to play multiplayer using Tunngle
09-02-2015, 10:36 PM
Post: #61
RE: [Tutorial] How to play multiplayer using Tunngle
This is very good guide.
But, how to add another game in tunggle instead of just search a game? I want to add burnout and pes 2014 inside.
Thanks

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09-03-2015, 07:14 AM (This post was last modified: 09-03-2015 07:14 AM by vnctdj.)
Post: #62
RE: [Tutorial] How to play multiplayer using Tunngle
You can request a new Tunngle network Smile
But using the "PPSSPP Emulator" network should be enough, just search for it.
You can even create a private network Wink

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03-19-2016, 12:40 AM
Post: #63
RE: [Tutorial] How to play multiplayer using Tunngle
Whenever me and my friends play (3 player most of the time but we tried with 2 people) i break off.
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03-24-2016, 11:26 AM
Post: #64
RE: [Tutorial] How to play multiplayer using Tunngle
Why i can download adhocmutiplayer sever ?HuhHuh
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03-24-2016, 07:46 PM
Post: #65
RE: [Tutorial] How to play multiplayer using Tunngle
You don't need it anymore, now you just have to enable the built-in server in Networking settings Smile

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♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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04-18-2016, 06:01 AM
Post: #66
RE: [Tutorial] How to play multiplayer using Tunngle
Hello! I would like to ask for help Smile Me and My cousin started playing MHp3rd awhile back on PSP itself. But now were on ppsspp So far weve only done MHFU on PPssPP on Hamachi back then and since we dont want hamachi because of too much hassle we moved on to MHp3rd. I followed everything on your tutorial but it only Said socket error (10061 I think ) bla bla bla to my ip. We tried it on MHFU tunngle and everything went fine. We downloaded again the PPSSPP emulator in hopes that we may have accidentally damaged the previous one but to no avail Sad The only thing we havent done is downloading a new MHp3rd. Can you help us?
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04-21-2016, 08:38 PM (This post was last modified: 04-21-2016 09:55 PM by ThePouil.)
Post: #67
RE: [Tutorial] How to play multiplayer using Tunngle
Hi, I've a problem with the online (no kidding..), when i try to connect to the online guild hall it doesn't show me the page with all the room , normally it shows it and then you select one of the rooms but for me it just says "network initialized" and put me in the hall, but i'm not online ! I've tried a lot of things but it still doesn't work so I ask for help, please. EDIT: after a few tests, it seems that the problem comes from my save, I've tried to go online with the save file of a friend and it works great ! Like it does the last time I used PPSSPP! So if you have a solution to let my save go online I'll be gratefull Smile
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10-07-2016, 05:03 PM
Post: #68
RE: [Tutorial] How to play multiplayer using Tunngle
Well, I guess we, a friend and I, are having a special problem.
1.) Our emulator settings are good (fast memory and MAC address, etc.)
2.) We use Tunngle (Premium) and typed in the proper host IP into the settings.
3.) Even the Router configs are basicly the same because we use the same Router Model
4.) We double, triple and even quad-checked every option that is necessary to play online!
My friend breaks off instantly or after few seconds, doesn't matter if I host or he does. It is not possible to play the quest.
On other side, I played two quest with another friend and we had no problems at all, no connection problems and break offs.

What could be the problem be? We had some guesses it could be some hardware problem, like CPU spikes but we are even using the same CPU model .
Any help, tip or advice would be great, thanks!
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10-12-2016, 09:21 AM
Post: #69
RE: [Tutorial] How to play multiplayer using Tunngle
Did your friends try with each other as well? If it also breaks if they try then the problem lies with him so you can try narrow it down from there.
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10-14-2016, 02:51 PM
Post: #70
RE: [Tutorial] How to play multiplayer using Tunngle
(10-12-2016 09:21 AM)tywald Wrote:  Did your friends try with each other as well? If it also breaks if they try then the problem lies with him so you can try narrow it down from there.

Yes they did, and they had the same issue.
Does anyone has an idea?
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10-15-2016, 09:39 AM (This post was last modified: 10-15-2016 09:44 AM by tywald.)
Post: #71
RE: [Tutorial] How to play multiplayer using Tunngle
All of you have a "green smiley" in the bottom right corner of the window right? Maybe this thread can help: http://forums.ppsspp.org/showthread.php?tid=21410

Try enable UPnP in the settings and let the program try portforward for you or you do it manually. For me it looks like this.

Not port forwarded = yellow smiley: http://i.imgur.com/AjbQ9az.png
Port forwarded = green smiley: http://i.imgur.com/2GgWFVe.png

If you have trouble with UPnP you can check https://www.tunngle.net/wiki/Error:2-104
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10-16-2016, 09:10 AM (This post was last modified: 10-16-2016 09:21 AM by ShiNoMondai.)
Post: #72
RE: [Tutorial] How to play multiplayer using Tunngle
Can't quote, because "no clickable links are allowed", what the...?! Nvm.

We already have UPnP activated and I stated that all necessary ports are forwarded by UPnP. We even manually added them once, but it did not solve the problem!
We have the green smiley in the corner with a smooth 7-25ms latency on tunngle premium, this is not the cause!
The problem is we did everything what is written in the guides on the forum, even tried it without the build-in adhoc server and used the old exe, because we thought it was the cause of it, but nothing and switched back again.

We narrowed it down to the point that something wierd must be going on between my friend A and all other persons. It is only him that breaks off, doens't matter with who he plays or who is hosting. We are at the cross roads and can't seem to think of what causes the problem.
It is a really tough one. Sad

EDIT:
If it helps. We used to play MHP3rd and MHFU about 2 years ago. My friend and I did not changed the system and did not re-installed any drivers or something like that. The firewall has every exception marked and should be let passing everything from ppsspp through, even deactivated on both sides it does not help. Simply we even used older emulator versions with settings set from scratch but no help at all.
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