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Darkstalkers Chronicle: The Chaos Tower
05-27-2018, 01:06 AM
Post: #44
RE: Darkstalkers Chronicle: The Chaos Tower
As I wrote in post above this is not a regression, the hackish option which was showing some things mixed with glitches wasn't displaying correct graphics in this game either, there were many reasons to remove it and just like I warned above, it finally was removed.

Using software rendering was always the only way to display this game correctly and most likely as I explained in post above forever will be.
Software rendering IS very demanding and playing until someone introduces some form of multithreading to it might require frameskipping even on powerful cpu's, but neither ram or "i7" has anything to do with it's performance, currently you want the latest architecture with highest clocks for a single core.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: Darkstalkers Chronicle: The Chaos Tower - LunaMoo - 05-27-2018 01:06 AM

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