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Performance drop in v0.9.8xxxx
06-08-2014, 04:36 PM
Post: #15
RE: Performance drop in v0.9.8xxxx
Yeah, that was expected to make it slower. It more properly synchronizes with the rendering from the CPU, which fixes glitches and improper (low) framerates in a bunch of games. The code actually was trying to synchronize before, but due to a bug, it was failing to.

If you have a compiler, you can try reducing the number 10 here:
https://github.com/hrydgard/ppsspp/blob/...e.cpp#L121

It will make the framerate issues worse, but it will make the performance better.

-[Unknown]
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RE: Performance drop in v0.9.8xxxx - nex86 - 05-25-2014, 11:21 PM
RE: Performance drop in v0.9.8xxxx - [Unknown] - 06-08-2014 04:36 PM

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