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Multi-Pass shaders ?
05-25-2014, 03:07 AM
Post: #2
RE: Multi-Pass shaders ?
Maybe someday it will, but as for now - nope it doesn't. If you really need it for something you can code the support yourself, it's an open source project and Henrik is open for most changes and extra features as long as they keep some standard, doesn't cause regressions and go along ppsspp coding style.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
Multi-Pass shaders ? - Arborea - 05-24-2014, 09:07 PM
RE: Multi-Pass shaders ? - LunaMoo - 05-25-2014 03:07 AM
RE: Multi-Pass shaders ? - nex86 - 05-25-2014, 09:14 PM
RE: Multi-Pass shaders ? - Arborea - 05-27-2014, 03:30 AM
RE: Multi-Pass shaders ? - LunaMoo - 05-27-2014, 09:50 AM

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