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Final Fantasy Type 0 - NPJH50443 Disc 1 and NPJH50444 Disc 2
07-03-2014, 06:14 PM
Post: #31
RE: Final Fantasy Type 0 - NPJH-50443 Disc 1 and NPJH-50444 Disc 2
(07-03-2014 06:03 PM)eley88 Wrote:  (...)
What seems to be the problem?
Oh someone made a silly mistake while making this one :o
See this: 0x000D00E0 ? In that multi-line-write code 0xD(13) - is value that sets amount of times to repeat the code while there are 14 characters hence it doesn't apply to Rem which is last. Just change it to 0xE(14), so basically that part of the code should look like 0x000E00E0.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: Final Fantasy Type 0 - NPJH-50443 Disc 1 and NPJH-50444 Disc 2 - LunaMoo - 07-03-2014 06:14 PM
[split] Codes Requests Thread - serques - 06-20-2014, 01:30 PM

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