[FIXED] xBRZ 1.1 texture bug
|
11-06-2014, 03:23 AM
(This post was last modified: 11-07-2014 07:29 PM by lumune.)
Post: #1
|
|||
|
|||
[FIXED] xBRZ 1.1 texture bug
Hello, I've got a bug to report.
My friend was playing MHFU with the new emulator builds post the xBRZ 1.1 changes and noticed the hair and armor textures seem a bit off on the edges. Here's a comparison of what they should look like and what they look now with xBRZ 1.1. It's unknown if other games are broken as well. |
|||
11-06-2014, 10:36 AM
Post: #2
|
|||
|
|||
RE: xBRZ 1.1 texture bug
Looks like the xBRZ 1.1 code isn't called correctly from ppsspp:
http s://github.com/hrydgard/ppsspp/commit/16a26775a9daadff09c88baebef73115baed5d63#diff-1 The color format should be: xbrz::ColorFormat::ARGB |
|||
11-07-2014, 08:54 AM
Post: #3
|
|||
|
|||
RE: xBRZ 1.1 texture bug | |||
« Next Oldest | Next Newest »
|