Super Danganronpa 2 Sayonara Zetsubou Gakuen
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08-04-2013, 02:16 AM
(This post was last modified: 08-04-2013 06:15 AM by CPkmn.)
Post: #18
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RE: Super Danganronpa 2 Sayonara Zetsubou Gakuen
(08-03-2013 08:28 PM)daxtsu Wrote: He has a private build that he basically has no intentions of sharing, so don't mind him. ^ That, except the context is different. Although tbh I don't know exactly what I did to make it work. I just thought I'd note it's possibly due to a commit in the last few months (I don't usually add every commit verbatim to my build, unless it's really complicated and doesn't have known regressions). This game never had any detection problems in my build ever since I started playing; it "just worked". Well actually, I did need to fix this game in my build since it uses Low Level audio (which, before this game I didn't implement in my build since it wasn't necessary/used in other games I played) but I doubt fixing the audio would have fixed object detection (unless the game has an extremely bizarre way of detecting objects which involves audio). It might be worthwhile for you guys to try v0.8.1-125, since some users reported it's better than the newer builds for this game : https://github.com/hrydgard/ppsspp/issues/2765 dannielmc Wrote:I'm stuck at chapter 3 because of this, there's something I have to select but the game isn't identifying right. k8600326 Wrote:think I met one... ch2 can't enter one of those new places... Sorta out of context, but they were able to get up to chapter 2-3 in that build. |
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