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Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
09-27-2013, 10:01 AM
Post: #226
RE: performance issue
On Android, because of deficiencies in the OpenGL ES 2.0 api, it is really, really expensive to read back rendered pixel data so that the CPU can access it. Most games don't need it but Dangan Ronpa really does.

There is possibly a faster way to do it with OpenGL ES 3.0, when we add support for that. Unfortunately I don't think that's compatible with your Mali 400.
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Messages In This Thread
performance issue - LordRaika - 09-27-2013, 08:42 AM
RE: performance issue - Henrik - 09-27-2013 10:01 AM
RE: performance issue - LordRaika - 09-27-2013, 10:34 AM
RE: Glitch in Danganronpa - Ritori - 12-04-2013, 12:30 PM
RE: Glitch in Danganronpa - Henrik - 12-04-2013, 01:02 PM
RE: Glitch in Danganronpa - KitsuneMizu - 12-04-2013, 05:40 PM
Danganronpa problem (android) - Onizuka - 07-03-2014, 12:09 PM
Danganronpa Iphone 6+ - JordenXY - 10-25-2015, 04:42 PM

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