Post Reply 
 
Thread Rating:
  • 7 Votes - 3.71 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
08-13-2013, 07:20 AM
Post: #190
RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
Came again as I haven't found a solution to my issue

Specs
CPU: AMD Phenom 4X Black Edition 9600 @ 2.3 Ghz (TLB fix)
GPU: Sapphire Radeon HD 4830 512mb GDDR3 (default clock 575/900)
RAM: 2 GB
Windows 7 x64 Ultimate

Current PPSSPP Built v0.8.1-1293-g39950b0 (This one lags more and image sometimes freezes but the games keeps normal) also tested with v0.8.1-399-gb581b73 and v0.8.1-1173ge03acc4 (all x64).

Config
Hardware Transform On/Off
Vertex Cache On/Off
MipMapping On/Off
Read Framebuffers to Memory (CPU) On

So the thing is that the memory that ppsspp is using goes way a lot, up to 1.6+ gb in 10 min of gameplay and ram no matter what configuration I use it goes to the system asking to close the program for memory lack (FF7 Crisis Core, Dissidia, GOW, Corpse Party and others don't go beyond 500-600 mb, even games like Tomb Raider 2013 1.1 Gb +/- ) and have already look for any info on the matter but haven't found a clue so can anyone tell me if it's hardware problem, configuration on the emu, newer versions conflict or just my luck xD.

Thanks in advance for any help.
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best) - altimus - 08-13-2013 07:20 AM
performance issue - LordRaika - 09-27-2013, 08:42 AM
RE: performance issue - Henrik - 09-27-2013, 10:01 AM
RE: performance issue - LordRaika - 09-27-2013, 10:34 AM
RE: Glitch in Danganronpa - Ritori - 12-04-2013, 12:30 PM
RE: Glitch in Danganronpa - Henrik - 12-04-2013, 01:02 PM
RE: Glitch in Danganronpa - KitsuneMizu - 12-04-2013, 05:40 PM
Danganronpa problem (android) - Onizuka - 07-03-2014, 12:09 PM
Danganronpa Iphone 6+ - JordenXY - 10-25-2015, 04:42 PM

Forum Jump: