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Dbz budokai TTT - Cant replace character select menu with new textures
06-04-2021, 09:38 AM
Post: #4
RE: Dbz budokai TTT - Cant replace character select menu with new textures
As for 3, replacement will not work if you override it with something else within textures.ini, this is a feature as we can ignore files by replacing them with nothing.

As for 5, using this option:
Code:
reduceHash = true
will hash only 50% of the texture, this will cause you to start from 0 with everything and is unsafe, if two different textures happen to be same within their first 50%, this option also requires stronger hash method to be used(but you're already using it), this option recently changed to allow custom % per texture size I believe, refer to this and this for syntax.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: Dbz budokai TTT - Cant replace character select menu with new textures - LunaMoo - 06-04-2021 09:38 AM

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