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Shadow of Destiny
03-10-2013, 08:17 PM (This post was last modified: 04-17-2013 11:49 AM by sfageas.)
Post: #1
Shadow of Destiny
Genre : Adventure
Region : US
Format : ISO
Version : v0.6-1117-gf5bb835
Game ID : ULUS10459
OS : Win
Compatability : Menus
Notes : After new game the prologue screen appears but black screen after

Code:
03:29:648 EmuThread.cpp:65 I[BOOT]: Starting up hardware.
03:29:649 System.cpp:51 I[HLE]: PPSSPP v0.6-1117-gf5bb835
03:29:649 MemArena.cpp:366 I[MM]: Found valid memory base at 09400000 after 34 tries.
03:29:649 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A310000 (mirror at 0 @ 11400000, uncached @ 11400000)
03:29:707 Loaders.cpp:89 I[LOAD]: Identifying file...
03:29:708 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
03:29:708 PSPLoaders.cpp:80 I[LOAD]: ULUS10459 : Shadow of Destiny
03:29:708 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
03:29:708 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
03:29:708 HLE\sceIo.cpp:195 I[HLE]: Starting up I/O...
03:29:709 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\
03:29:709 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\
03:29:709 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\flash0\
03:29:709 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\flash0\
03:29:710 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
03:29:710 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
03:29:711 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
03:29:715 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
03:29:746 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0F400020
03:29:748 Util\BlockAllocator.cpp:310 I[HLE]: -----------
03:29:748 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08900000 size 00100000 taken=0 tag=(untitled)
03:29:748 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08900000 - 08bc4b00 size 002c4b00 taken=1 tag=ELF
03:29:748 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08bc4b00 - 0a000000 size 0143b500 taken=0 tag=(untitled)
03:29:748 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
03:29:782 HLE\sceKernelModule.cpp:393 I[LOAD]: Module som: 08a89df0 08a15750 08a15768
03:29:782 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named som, 2 funcs, 4 vars, resident 08a15958
03:29:782 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 08900000
03:29:783 EmuThread.cpp:91 I[BOOT]: Done.
03:30:174 HLE\sceKernelThread.cpp:1467 I[HLE]: 276 = sceKernelCreateThread(name="m", entry=08900114, prio=20, stacksize=131072)
03:30:174 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
03:30:174 HLE\sceKernelThread.cpp:1584 I[HLE]: __KernelReturnFromThread : root
03:30:174 Util\BlockAllocator.cpp:310 I[HLE]: -----------
03:30:174 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08900000 size 00100000 taken=0 tag=(untitled)
03:30:174 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08900000 - 08bc4b00 size 002c4b00 taken=1 tag=ELF
03:30:174 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08bc4b00 - 09fd4c00 size 01410100 taken=1 tag=UserSbrk
03:30:174 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fd4c00 - 09fdfc00 size 0000b000 taken=0 tag=(untitled)
03:30:174 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fdfc00 - 09fffc00 size 00020000 taken=1 tag=stack/m
03:30:174 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
03:30:175 HLE\sceKernelModule.cpp:900 E[HLE]: HACKIMPL sceKernelGetModuleIdByAddress(08900000)
03:30:175 HLE\scePower.cpp:224 I[HLE]: scePowerSetClockFrequency(333,333,166)
03:30:196 HLE\sceGe.cpp:388 I[HLE]: sceGeEdramSetAddrTranslation(2048)
03:30:246 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00000000 : 480 x 272 x 3
03:30:248 HLE\sceKernelThread.cpp:1467 I[HLE]: 289 = sceKernelCreateThread(name="thread-000", entry=089b9c50, prio=22, stacksize=16384)
03:30:248 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=289, argSize=1024, argPtr= 00000000 )
03:30:248 HLE\sceKernelThread.cpp:1525 W[HLE]: sceKernelStartThread : had NULL arg
03:30:258 HLE\scePower.cpp:189 I[HLE]: sceKernelVolatileMemTryLock(0, 08b8094c, 146278736) - success
03:30:297 HLE\sceSas.cpp:66 I[HLE]: sceSasInit(08ac8580, 1024, 32, 0, 44100)
03:30:298 HLE\sceKernelThread.cpp:1467 I[HLE]: 294 = sceKernelCreateThread(name="SS", entry=0890c47c, prio=12, stacksize=32768)
03:30:298 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=294, argSize=4, argPtr= 09fff5cc )
03:30:330 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00158000 : 480 x 272 x 3
03:30:362 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00088000 : 480 x 272 x 3
03:30:560 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
03:30:584 HLE\scePower.cpp:207 I[HLE]: sceKernelVolatileMemUnlock(0)
03:34:945 FileSystems\DirectoryFileSystem.cpp:289 I[HLE]: Actually opening C:\psp\ppsspp\memstick\PSP\SAVEDATA\ULUS104590000\ICON0.PNG (/PSP/SAVEDATA/ULUS104590000/ICON0.PNG)
03:34:946 FileSystems\DirectoryFileSystem.cpp:289 I[HLE]: Actually opening C:\psp\ppsspp\memstick\PSP\SAVEDATA\ULUS104590000\PARAM.SFO (/PSP/SAVEDATA/ULUS104590000/PARAM.SFO)
03:34:946 Dialog\PSPSaveDialog.cpp:53 I[HLE]: sceUtilitySavedataInitStart(08bcca78)
03:34:946 Dialog\PSPSaveDialog.cpp:54 I[HLE]: Mode: 0
03:34:994 Dialog\SavedataParam.cpp:467 I[HLE]: Loading file with size 180 in ms0:/PSP/SAVEDATA/ULUS104590000/SYSTEM.DAT
03:34:994 FileSystems\DirectoryFileSystem.cpp:289 I[HLE]: Actually opening C:\psp\ppsspp\memstick\PSP\SAVEDATA\ULUS104590000\SYSTEM.DAT (/PSP/SAVEDATA/ULUS104590000/SYSTEM.DAT)
03:34:994 FileSystems\DirectoryFileSystem.cpp:289 I[HLE]: Actually opening C:\psp\ppsspp\memstick\PSP\SAVEDATA\ULUS104590000\PARAM.SFO (/PSP/SAVEDATA/ULUS104590000/PARAM.SFO)
03:34:995 FileSystems\DirectoryFileSystem.cpp:289 I[HLE]: Actually opening C:\psp\ppsspp\memstick\PSP\SAVEDATA\ULUS104590000\PARAM.SFO (/PSP/SAVEDATA/ULUS104590000/PARAM.SFO)
03:35:029 GLES\Framebuffer.cpp:538 I[HLE]: Destroying FBO for 00000000 (480 x 272 x 3)
03:35:029 GLES\Framebuffer.cpp:538 I[HLE]: Destroying FBO for 00158000 (480 x 272 x 3)
03:35:113 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00158000 : 480 x 272 x 3
03:35:114 FileSystems\DirectoryFileSystem.cpp:289 I[HLE]: Actually opening C:\psp\ppsspp\memstick\PSP\SAVEDATA\ULUS104590000\ICON0.PNG (/PSP/SAVEDATA/ULUS104590000/ICON0.PNG)
03:35:114 FileSystems\DirectoryFileSystem.cpp:289 I[HLE]: Actually opening C:\psp\ppsspp\memstick\PSP\SAVEDATA\ULUS104590000\PARAM.SFO (/PSP/SAVEDATA/ULUS104590000/PARAM.SFO)
03:35:115 Dialog\PSPSaveDialog.cpp:53 I[HLE]: sceUtilitySavedataInitStart(08bcca78)
03:35:115 Dialog\PSPSaveDialog.cpp:54 I[HLE]: Mode: 11
03:35:211 GLES\Framebuffer.cpp:538 I[HLE]: Destroying FBO for 00158000 (480 x 272 x 3)
03:35:262 HLE\scePower.cpp:189 I[HLE]: sceKernelVolatileMemTryLock(0, 08b8094c, 146278736) - success
03:35:285 HLE\sceAudio.cpp:183 E[HLE]: sceAudioChRelease(0) - channel not reserved
03:35:328 HLE\sceSas.cpp:66 I[HLE]: sceSasInit(08ac8580, 1024, 32, 0, 44100)
03:35:328 HLE\sceKernelThread.cpp:1467 I[HLE]: 294 = sceKernelCreateThread(name="SS", entry=0890c47c, prio=12, stacksize=32768)
03:35:328 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=294, argSize=4, argPtr= 09fff4cc )
03:35:347 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00000000 : 480 x 272 x 3
03:35:348 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00158000 : 480 x 272 x 3
03:37:910 GLES\Framebuffer.cpp:538 I[HLE]: Destroying FBO for 00000000 (480 x 272 x 3)
03:37:910 GLES\Framebuffer.cpp:538 I[HLE]: Destroying FBO for 00158000 (480 x 272 x 3)
03:37:927 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
03:37:949 HLE\scePower.cpp:207 I[HLE]: sceKernelVolatileMemUnlock(0)
03:37:977 HLE\sceKernelModule.cpp:258 I[HLE]: ~SCE module, skipping header
03:37:977 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
03:37:977 ELF\PrxDecrypter.cpp:304 I[HLE]: Missing key 5B, cannot decrypt module
03:37:977 HLE\sceKernelModule.cpp:813 I[HLE]: 292=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULE/PSMF.PRX,flag=00000000,(...))
03:37:977 HLE\sceKernelModule.cpp:842 I[HLE]: sceKernelStartModule(292,asize=00000000,aptr=00000000,retptr=09fff51c,00000000):​ faked (undecryptable module)
03:37:977 HLE\sceKernelModule.cpp:258 I[HLE]: ~SCE module, skipping header
03:37:977 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
03:37:977 ELF\PrxDecrypter.cpp:304 I[HLE]: Missing key 5B, cannot decrypt module
03:37:977 HLE\sceKernelModule.cpp:813 I[HLE]: 293=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULE/LIBPSMFPLAYER.PRX,flag=00000000,(...))
03:37:977 HLE\sceKernelModule.cpp:842 I[HLE]: sceKernelStartModule(293,asize=00000000,aptr=00000000,retptr=09fff51c,00000000):​ faked (undecryptable module)
03:37:977 HLE\sceMpeg.cpp:402 W[HLE]: sceMpegInit()
03:37:977 HLE\scePsmf.cpp:610 E[HLE]: UNIMPL scePsmfPlayerCreate(08a82818, 08a8281c)
03:37:978 HLE\scePsmf.cpp:667 E[HLE]: UNIMPL scePsmfPlayerGetAudioOutSize(08a82818)
03:37:978 HLE\sceKernelThread.cpp:1467 I[HLE]: 294 = sceKernelCreateThread(name="psmf audio thread", entry=0890c47c, prio=12, stacksize=32768)
03:37:978 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=294, argSize=4, argPtr= 09fff51c )
03:37:978 HLE\sceKernelThread.cpp:1467 I[HLE]: 299 = sceKernelCreateThread(name="psmf video thread", entry=0890c47c, prio=13, stacksize=4096)
03:37:978 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=299, argSize=4, argPtr= 09fff51c )
03:37:978 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:37:978 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:37:978 HLE\scePsmf.cpp:649 E[HLE]: UNIMPL scePsmfPlayerSetPsmf(08a82818, disc0:/PSP_GAME/USRDIR/DEMO01.PMF)
03:37:978 HLE\scePsmf.cpp:673 E[HLE]: UNIMPL scePsmfPlayerStart(08a82818, 08a82828, 00000000)
03:37:978 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:37:978 HLE\scePsmf.cpp:711 E[HLE]: scePsmfPlayerUpdate(08a82818)
03:37:978 HLE\HLE.cpp:435 E[HLE]: Unimplemented HLE function scePsmfPlayerGetVideoData
03:37:978 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:37:979 HLE\sceAudio.cpp:73 E[HLE]: sceAudioOutputPannedBlocking() - Sample pointer null
03:37:979 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:37:995 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:37:997 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00158000 : 480 x 272 x 3
03:37:997 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:37:997 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:37:997 HLE\scePsmf.cpp:631 E[HLE]: UNIMPL scePsmfPlayerStop(08a82818)
03:37:997 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:37:997 HLE\scePsmf.cpp:730 E[HLE]: UNIMPL scePsmfPlayerReleasePsmf(08a82818)
03:38:013 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00000000 : 480 x 272 x 3
03:38:013 HLE\scePsmf.cpp:640 E[HLE]: UNIMPL scePsmfPlayerBreak(08a82818)
03:38:013 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:38:013 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:38:013 HLE\scePsmf.cpp:730 E[HLE]: UNIMPL scePsmfPlayerReleasePsmf(08a82818)
03:38:013 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
03:38:013 c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:367 E[HLE]: Kernel: Bad object handle 295 (00000127)
03:38:013 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
03:38:013 c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:367 E[HLE]: Kernel: Bad object handle 300 (0000012c)
03:38:014 HLE\scePsmf.cpp:739 E[HLE]: scePsmfPlayerGetCurrentStatus(08a82818)
03:38:014 HLE\scePsmf.cpp:702 E[HLE]: UNIMPL scePsmfPlayerDelete(08a82818)
03:38:014 HLE\sceMpeg.cpp:1128 E[HLE]: sceMpegFinish(...)
03:38:014 HLE\sceKernelModule.cpp:874 E[HLE]: UNIMPL sceKernelStopModule(00000125, 00000000, 00000000, 00000000, 00000000)
03:38:014 HLE\sceKernelModule.cpp:882 I[HLE]: sceKernelUnloadModule(293)
03:38:014 HLE\sceKernelModule.cpp:874 E[HLE]: UNIMPL sceKernelStopModule(00000124, 00000000, 00000000, 00000000, 00000000)
03:38:014 HLE\sceKernelModule.cpp:882 I[HLE]: sceKernelUnloadModule(292)
03:38:014 HLE\scePower.cpp:189 I[HLE]: sceKernelVolatileMemTryLock(0, 08b8094c, 146278736) - success
03:38:036 HLE\sceAudio.cpp:183 E[HLE]: sceAudioChRelease(0) - channel not reserved
03:38:077 HLE\sceSas.cpp:66 I[HLE]: sceSasInit(08ac8580, 1024, 32, 0, 44100)
03:38:077 HLE\sceKernelThread.cpp:1467 I[HLE]: 294 = sceKernelCreateThread(name="SS", entry=0890c47c, prio=12, stacksize=32768)
03:38:077 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=294, argSize=4, argPtr= 09fff53c )
03:38:682 HLE\sceAtrac.cpp:456 E[HLE]: UNIMPL sceAtracSetDataAndGetID(0870d080, 0003bc24)
03:38:682 HLE\sceAtrac.cpp:283 E[HLE]: UNIMPL sceAtracGetLoopStatus(0, 09fff32c, 09fff328)
03:38:682 HLE\sceAtrac.cpp:486 E[HLE]: UNIMPL sceAtracSetLoopNum(0, -1)
03:38:682 HLE\sceAtrac.cpp:355 E[HLE]: sceAtracGetRemainFrame(0, 08bd47a0)
03:45:860 HLE\sceAtrac.cpp:408 E[HLE]: UNIMPL sceAtracReleaseAtracID(0)
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00 RUN      (wt=0 wid=0 wv= 00000000 )
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 274: Module "som": name=som gp=08a89df0 entry=08900000
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 276: Thread "m": pc= 089b88ac sp= 09fff5e0  READY     (wt=12 wid=0 wv= 00000000 )
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 277: MemoryPart "UserSbrk": MemPart: 08bc5000 - 09fd5100    size: 01410100
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 278: CallBack "cb": thread=276, argument= 00000000
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 279: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 280: CallBack "u": thread=276, argument= 00000000
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 281: Semaphore "sema-000": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 282: Semaphore "sema-001": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 283: Semaphore "sema-002": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 284: Semaphore "sema-003": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 285: Semaphore "sema-004": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 286: Semaphore "sema-005": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 287: Semaphore "sema-006": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 288: Semaphore "sema-007": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 289: Thread "thread-000": pc= 0899d770 sp= 09fdf990   WAIT    (wt=3 wid=287 wv= 00000001 )
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 290: EventFlag "thread-000": init=00000001 cur=00000001 numwait=0
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 291: CallBack "vm": thread=276, argument= 00000000
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 292: LwMutex "SceLibsndpSmfExcl": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 293: LwMutex "SceLibsndpPrevExcl": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 294: Thread "SS": pc= 089aa4f8 sp= 088ffde0   WAIT    (wt=10 wid=0 wv= 00000000 )
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 295: Mutex "SS": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 296: EventFlag "SS": init=00000001 cur=00000001 numwait=0
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 297: Semaphore "sema-008": -
04:05:619 HLE\sceKernel.cpp:415 I[HLE]: KO 298: LwMutex "m": -
04:05:619 HLE\sceKernel.cpp:130 I[HLE]: Shutting down kernel - 27 kernel objects alive
04:05:620 HLE\sceKernelMemory.cpp:174 I[HLE]: Shutting down user memory pool:
04:05:620 Util\BlockAllocator.cpp:310 I[HLE]: -----------
04:05:620 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
04:05:620 HLE\sceKernelMemory.cpp:177 I[HLE]: Shutting down "kernel" memory pool:
04:05:620 Util\BlockAllocator.cpp:310 I[HLE]: -----------
04:05:620 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
04:05:623 MemMap.cpp:101 I[MM]: Memory system shut down.


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Messages In This Thread
Shadow of Destiny - sfageas - 03-10-2013 08:17 PM
RE: Shadow of Destiny - sfageas - 04-17-2013, 11:49 AM
RE: Shadow of Destiny - BlackDaemon - 04-23-2013, 10:45 AM
RE: Shadow of Destiny - sfageas - 04-23-2013, 10:50 AM
RE: Shadow of Destiny - Knight Of Shadows - 07-20-2013, 06:39 PM
RE: Shadow of Destiny - sfageas - 07-21-2013, 10:42 AM
RE: Shadow of Destiny - Knight Of Shadows - 07-21-2013, 07:20 PM
RE: Shadow of Destiny - Knight Of Shadows - 07-28-2013, 07:12 PM
RE: Shadow of Destiny - sfageas - 07-28-2013, 11:25 PM
RE: Shadow of Destiny - Aznxking - 08-23-2013, 01:40 PM
RE: Shadow of Destiny - ty12004 - 01-15-2014, 03:22 AM
RE: Shadow of Destiny - 36105997 - 02-16-2016, 06:52 AM
RE: Shadow of Destiny - Kurajmo - 08-08-2016, 05:22 PM
Shadow of Destiny - BlackDaemon - 04-09-2013, 03:06 PM

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