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filter/shader problem
03-10-2018, 04:50 PM (This post was last modified: 03-10-2018 04:53 PM by ZeroX4.)
Post: #1
filter/shader problem
so in short of it

when i use Anti Aliasing shader every 3D object is sharp and just perfect
https://i.imgur.com/jkzcrEk.jpg

but when i switch to 4xHqGLSL it looks like this
https://i.imgur.com/LQ945SA.jpg

and like this on 5xBr
https://i.imgur.com/TTA2Shz.jpg

its like hq and xbr filter/shader or whatever is it proper name is trying to round all 3D objects instead of sharpening them and that is not problem with ppsspp cause i see same exact thing in other emulators

does any of you have seen this before? or is it normal? or wtf?

can anyone here post screens from any 3D game with using above shader/filter cause im pretty sure they should not work like that

if any of you have idea why it look like this for me im happy to hear it

my GFX card is nvida geforce gtx 960 if thats any difference

Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller.
http://forums.ppsspp.org/showthread.php?tid=12513
or http://www.x360ce.com
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Messages In This Thread
filter/shader problem - ZeroX4 - 03-10-2018 04:50 PM
RE: filter/shader problem - LunaMoo - 03-10-2018, 05:31 PM
RE: filter/shader problem - ZeroX4 - 03-10-2018, 05:44 PM
RE: filter/shader problem - LunaMoo - 03-10-2018, 06:59 PM
RE: filter/shader problem - ZeroX4 - 03-11-2018, 07:52 AM

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