FF Type-0 bug
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03-05-2018, 06:33 PM
Post: #2
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RE: FF Type-0 bug
We keep 1 thread per game in here, which for FFT0 exists already in here.
Either way, you probably didn't paid attention to the game explaining you how to play or had a language barrier problem, because your problem is most likely playing the game with multiplayer active, but adhoc server disabled. This will cause a hang on the bridge because it will wait forever for an answer, even worse, playing with multiplayer active disables most cutscenes as a game feature(which is great for multi with friends, but horrible for a first solo playthrough;p), leaving you with a very shallow experience of the game. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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Messages In This Thread |
FF Type-0 bug - Bakura - 03-05-2018, 10:39 AM
RE: FF Type-0 bug - LunaMoo - 03-05-2018 06:33 PM
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