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God of War Chains of Olympus cinematics flickering with non-buffered rendering
12-24-2017, 06:51 PM (This post was last modified: 12-24-2017 06:52 PM by GuilhermeGS2.)
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RE: God of War Chains of Olympus cinematics flickering with non-buffered rendering
Merged.

Maybe that is because you upscaled a PSP game that natively runs 480x272 to Full HD resolution? Non-buffer rendering skips some graphic effects like blur motion, bloom, and others, this is why you don't see this "issue".

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RE: God of War Chains of Olympus cinematics flickering with non-buffered rendering - GuilhermeGS2 - 12-24-2017 06:51 PM

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