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[Bug(?)] Phantasy Star Portable 2 and the Port Offset Conundrum
11-09-2016, 06:14 PM (This post was last modified: 11-09-2016 06:23 PM by Adhenovan.)
Post: #17
RE: [Bug(?)] Phantasy Star Portable 2 and the Port Offset Conundrum
wow great fix adamn i test it over internet (OpenVPN with custom build),
using 2 android devices and 1 pc port offset set to 1100 and its working great!

i triend to find another bug also and produce a stack trace.

Bug 1
-sometimes the host crash going to clad after seeking party members (maybe its a high latency my friend say my character is not appeared)

Bug 2
-all player will stuck at mission loading if the host start the quest without waiting other player join the quest portal

to solve bug 2 all player must enter the quest portal (start mission screen) and the host start the mission after everyone entering the portal

[Image: 14991209_10202522316215875_7861333999062256533_o.jpg]

[Image: 15042173_546058592259918_4047536773106219941_o.jpg]

Experimenting with adhoc over internet system through Amultios custom ppsspp fork, find me in game

Monster Hunter Freedom : Lucis
Monster Hunter Freedom Unite : Lucis
Monster Hunter Portable 3rd: Lucis
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RE: [Bug(?)] Phantasy Star Portable 2 and the Port Offset Conundrum - Adhenovan - 11-09-2016 06:14 PM

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