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Control Mapping for dualshock 3 (RetroPie)
07-31-2016, 06:33 AM (This post was last modified: 07-31-2016 06:33 AM by IT Support.)
Post: #5
RE: Control Mapping for dualshock 3 (RetroPie)
(07-25-2016 01:24 PM)Concat Wrote:  Hello,

I installed the standalone PPSSPP on my raspberrypi 3 from source (not RetroArch).

I just can't get my PS3 controller mapped properly. I use the control mapping in the ppsspp menu, and I just leave the keyboard mapping alone. The default mapping for gamepad is all over the place for PS3 controllers - X is down, for example...

So I map everything for the controller, and they work in game just fine. However, it completely breaks the ppsspp menu navigation. First of all, the mapping doesn't seem to apply at all to the menu. X is still down, even though it's not in game. What's worse is that it also seems to break keyboard navigation. I can't even go down to select something because it immediately goes back up!

I've deleted controls.ini and ppsspp.ini like a dozen times now trying to get it to work. It's like there's some confliction with the controls, like they are hardcoded for menu nav.

Any ideas?

(07-26-2016 01:07 PM)Concat Wrote:  After doing some reading on the github page, I see that the controls in the PPSSPP UI are hardcoded and the mappings set by the user are ignored except for in game.

Seems they did this so that the user doesn't get themselves into a situation where they have cleared the mappings and made it all but impossible to fix it. What's frustrating is that the end result is the same for me! When I do map it, I get constant keyup input being registered... which makes it impossible to fix Smile Have to force the emu to close in putty, and then delete the controls.ini file.

Well, if anyone has any solutions... I'm all ears. Only thing I can think of is a script to run joy2key or something.

this infortion help ful
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RE: Control Mapping for dualshock 3 (RetroPie) - IT Support - 07-31-2016 06:33 AM

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