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Ghost in the Shell Stand Alone Complex
03-21-2013, 11:17 AM
Post: #1
Ghost in the Shell Stand Alone Complex
Genre : Shooter
Region : US
Format : ISO
Version : v0.7-182-g6073292
Game ID : ULUS10020
OS : Win
Compatibility : Nothing
Notes : -

LOG:
Code:
13:38:465 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
13:38:466 System.cpp:51 I[HLE]: PPSSPP v0.7-182-g6073292
13:38:466 MemArena.cpp:366 I[MM]: Found valid memory base at 06000000 after 21 tries.
13:38:466 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A800000 (mirror at 0 @ 0E000000, uncached @ 0E000000)
13:38:526 Loaders.cpp:89 I[LOAD]: Identifying file...
13:38:528 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
13:38:528 PSPLoaders.cpp:80 I[LOAD]: ULUS10020 : GHOST IN THE SHELL STAND ALONE COMPLEX
13:38:529 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
13:38:530 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
13:38:530 HLE\sceIo.cpp:241 I[HLE]: Starting up I/O...
13:38:530 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\
13:38:530 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\
13:38:530 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\flash0\
13:38:530 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\flash0\
13:38:531 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
13:38:531 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
13:38:531 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
13:38:532 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
13:38:534 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 068083B0
13:38:534 Util\BlockAllocator.cpp:310 I[HLE]: -----------
13:38:534 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
13:38:534 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF
13:38:534 Util\BlockAllocator.cpp:314 I[HLE]: Block: 0881a000 - 0a000000 size 017e6000 taken=0 tag=(untitled)
13:38:534 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
13:38:537 HLE\sceKernelModule.cpp:393 I[LOAD]: Module bridge: 08821de0 088163a4 088163cc
13:38:537 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named bridge, 1 funcs, 1 vars, resident 0881659c
13:38:537 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 1 named bridge, 53 funcs, 0 vars, resident 088165b4
13:38:537 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 08804128
13:38:538 root         I[BOOT]: EmuThread.cpp:99 Done.
13:38:598 root         I[HLE]: HLE\sceKernelThread.cpp:1501 276 = sceKernelCreateThread(name="user_main", entry=088041cc, prio=20, stacksize=8192)
13:38:598 root         I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
13:38:598 root         I[HLE]: HLE\sceKernelThread.cpp:1618 __KernelReturnFromThread : root
13:38:601 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 282 = sceKernelCreateThread(name="Callback", entry=088047c8, prio=6f, stacksize=8192)
13:38:601 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=282, argSize=12, argPtr= 09fbf9f0 )


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Ghost in the Shell Stand Alone Complex - sfageas - 03-21-2013 11:17 AM

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