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[PC win7 x64] smoother framerate
10-21-2015, 12:18 AM
Post: #14
RE: [PC win7 x64] smoother framerate
The game runs at an inconsistent frame rate even on a PSP (can be confirmed using plugins or cwcheat, etc.) Actually, it sometimes runs faster than 60 fps, which is needless (on the PSP definitely, and also on desktops / mobile.) This is why the "limit to 60 fps" hack exists - it makes the game faster with very little accuracy loss, but it's technically incorrect.

The higher you set the virtual Mhz, the more the game can get done in one second. This makes it inaccurate, but allows you to get 60 fps.

There could be external reasons for the stuttering. For example, something might be interfering with the final draw in a way that doesn't delay PPSSPP (e.g. your driver), so we can't tell the display is behind. Does it still happen if you lower your quality settings and render resolution?

Games already do their own double buffering, so there ought to be no reason to enable triple buffering externally. Might just add additional latency to the rendering.

-[Unknown]
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[PC win7 x64] smoother framerate - bankai - 10-16-2015, 07:12 AM
RE: [PC win7 x64] smoother framerate - [Unknown] - 10-21-2015 12:18 AM

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