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Regarding Postprocessing Shader
08-12-2015, 10:26 PM
Post: #3
RE: Regarding Postprocessing Shader
(08-12-2015 04:41 PM)vnctdj Wrote:  Yes, indeed, postprocessing shaders don't work with Direct3D9 backend...
And Intel HD Graphics GPUs are known to have performance problems Undecided

Ahh, I see. Back then D3D was slower than OpenGL. Is there anyway to make it work or any plan to make post processing work with D3D? If there is nothing I can do (well, except buying a new laptop, had only my previous laptop was not stolen or my desktop was not broken) i'm fine with that though.

Thanks for the reply! Smile
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RE: Regarding Postprocessing Shader - Adblockdetected - 08-12-2015 10:26 PM

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