Post Reply 
 
Thread Rating:
  • 1 Votes - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Super Robot Wars MX/A Portable
05-22-2013, 12:58 AM (This post was last modified: 05-22-2013 12:59 AM by greatchicken.)
Post: #5
RE: Super Robot Wars MX/A Portable [android] [pre 0.7]
Both games have no voices. *shrugs*

Android build:
MX still has graphics anomalies:
- Battle scene background is vertical tiled. Horizontal stretching seems to be correct.
- Alpha blending is incorrect. (Any attack involving the mech using its thrusters)

MX still has a showstopper:
- Cannot Continue to a saved level in progress from in-game main menu. Will FC.

A Portable has a small graphics anomaly:
- Battle scene background is now stretched correctly. There are refresh artifacts (small little gridlines) surfacing from time to time.

All dialog box transparencies are correct, and music plays with the correct timing.

Tested as of ver 0.7.6-732 - Galaxy s2
Vertex Cache, Hardware Trans, Stream VBO, Linear Filtering, Mipmapping, Buffered, Dynarec, Fast Memory
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Super Robot Wars MX/A Portable - robinzezo - 02-18-2013, 05:32 AM
RE: Super Robot Wars MX/A Portable [android] [pre 0.7] - greatchicken - 05-22-2013 12:58 AM

Forum Jump: