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Frame Skipping and Buffered Rendering Issues
02-22-2013, 05:41 PM
Post: #10
RE: Frame Skipping and Buffered Rendering Issues
(02-22-2013 11:43 AM)livisor Wrote:  So basicly what we want is a machine that makes complete burgers every second right?How does multi threading affect frameskip capabilities?
It brings a machine extra to do the work so it can say to do the half job and the rest completes the other. But I doubt video rendering can get sliced in 2 threads, it will possibly slice the VUs on different threads and that's all.
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RE: Frame Skipping and Buffered Rendering Issues - VIRGIN KLM - 02-22-2013 05:41 PM

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