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[AdHoc] Compatibility List [STOPPED]
07-09-2014, 05:31 PM (This post was last modified: 07-09-2014 05:33 PM by AdamN.)
Post: #256
RE: [AdHoc] Compatibility List
Okay, finally i found the issue why it didn't shows the data Smile it was timing issue, the game checked the last time a player received a data and apparently one of the code that set the timestamp is using a different method than the rest of the code

However, when i tried to battle 1-on-1 it's suddenly canceled :/ i wonder if it's related to timing also

After i understand more about the issue on dissidia i'll commit this patch before checking other games, this timing issue might be the cause of difficulties in starting a multiplayer game in many games

My Modified PPSSPP (old version):
=========================
Win32: https://www.dropbox.com/s/iowb4kr00nzbs7k/PPSSPPWindows.zip?dl=0
Win64: https://www.dropbox.com/s/dujdrcnec3nryrq/PPSSPPWindows64.zip?dl=0
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07-09-2014, 05:59 PM
Post: #257
RE: [AdHoc] Compatibility List
Oh that's nice find, will test Lord of Apocalypse again after you commit the patch, maybe it's weird behaviour(trying to match after terminating?) was also this timing issue^_^.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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07-11-2014, 05:57 AM (This post was last modified: 07-11-2014 10:44 AM by AdamN.)
Post: #258
RE: [AdHoc] Compatibility List
Dissidia 012 Lobby battle is almost working now, and it does seems to be related to timing
But after both players choosing the character and the battle begins, one of the player gets connection issue (i saw alot of socket errors in the log) :/ while the other player is battling

PS: i was planning to pull request today but decided to make one more test on dissidia 012, and apparently the timing isn't good enough :/ so i guess i'll check the timing again

Edit: it seems i was able to battle for a few seconds in lobby battle but after that connection is lost :/ i guess i'll commit this one first before trying to fix it later

Edit2: i've been trying to commit and undo it (to fix something that causing failure to compile on linux) for hours and almost lost my changes :/ so i gave up, i'm don't understand this git things (can't memorize so many command parameters), xsacha was helping me to commit my last patch eventhough i don't understand the command, but doing it alone is frustating Sad

Edit3: finally i'm able to commit the correct one (still don't know how it works XD) and made a pull request, but it seems the linux builder is broken (have missing SDL library) so i don't think my commit will be merged anytime soon :/
Here is Win32 build: https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip
Here is Win64 build: https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip

My Modified PPSSPP (old version):
=========================
Win32: https://www.dropbox.com/s/iowb4kr00nzbs7k/PPSSPPWindows.zip?dl=0
Win64: https://www.dropbox.com/s/dujdrcnec3nryrq/PPSSPPWindows64.zip?dl=0
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07-11-2014, 01:21 PM
Post: #259
RE: [AdHoc] Compatibility List
(07-11-2014 05:57 AM)AdamN Wrote:  Edit: it seems i was able to battle for a few seconds in lobby battle but after that connection is lost :/ i guess i'll commit this one first before trying to fix it later

It's pretty awesome, for the short duration the match lasts it's awesomely fun, unfortunately I got the same results as you Sad Still pretty awesome getting this far
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07-11-2014, 02:01 PM
Post: #260
RE: [AdHoc] Compatibility List
(07-11-2014 01:21 PM)captainobvious Wrote:  
(07-11-2014 05:57 AM)AdamN Wrote:  Edit: it seems i was able to battle for a few seconds in lobby battle but after that connection is lost :/ i guess i'll commit this one first before trying to fix it later

It's pretty awesome, for the short duration the match lasts it's awesomely fun, unfortunately I got the same results as you Sad Still pretty awesome getting this far
Probably the timing wasn't accurate enough, or may be it was socket issue, because i think dissida 012 tried to use 3 connections at the same time but some of them failed to be connected.
Hopefully it's just timing issue Smile

Btw, is this new build affecting other games also?

My Modified PPSSPP (old version):
=========================
Win32: https://www.dropbox.com/s/iowb4kr00nzbs7k/PPSSPPWindows.zip?dl=0
Win64: https://www.dropbox.com/s/dujdrcnec3nryrq/PPSSPPWindows64.zip?dl=0
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07-11-2014, 02:16 PM
Post: #261
RE: [AdHoc] Compatibility List
Still nothing with Lord of Apocalypse ~ player leaves the server and game after creating a room and second player cannot see any room created - althrough uses 1 more function now:
Code:
41:40:858 AppMainThrea I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
41:40:885 AppMainThrea E[NET]: HLE\sceNet.cpp:139 UNTESTED sceNetInit(poolsize=32768, calloutpri=19, calloutstack=0, netintrpri=39, netintrstack=0) at
08bffa14
41:40:958 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:220 sceNetAdhocInit() at 08bffaa8
41:40:958 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:261 sceNetAdhocctlInit(7168, 39, 08ce45e0) at 08bffaec
41:40:965 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:1102 UNTESTED sceNetAdhocctlAddHandler(8bfeaec, 0): added handler 0
41:40:965 AppMainThrea I[NET]: HLE\proAdhoc.cpp:912 FriendFinder: Begin of Friend Finder Thread
41:40:965 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:1460 sceNetAdhocctlConnect(groupName=AGSADHOC) at 08bffc70
41:40:965 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:1384 sceNetAdhocctlCreate(AGSADHOC) at 08bffc70
41:41:118 AppMainThrea I[NET]: HLE\proAdhoc.cpp:957 Received 7 Bytes of Data from Adhoc Server
41:41:118 AppMainThrea I[NET]: HLE\proAdhoc.cpp:964 FriendFinder: Incoming OPCODE_CONNECT_BSSID
41:41:157 AppMainThrea I[ME]: HLE\sceAtrac.cpp:1337 0=sceAtracSetHalfwayBufferAndGetID(08e45020, 00007dc0, 0000bdc0)
41:41:157 AppMainThrea W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio
41:41:165 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:2617 sceNetAdhocMatchingInit(32768) at 08c009c4
41:41:165 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:2659 sceNetAdhocMatchingCreate(mode=2, maxnum=5, port=1, rxbuflen=4096, hello=1000000, keepalive=10
0000, initcount=10, rexmt=500000, callbackAddr=08c00b88) at 08c00a60
41:41:165 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:310 sceNetAdhocPdpCreate(☺??, 1, 4096, 0) at 08c00a60
41:41:165 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2776 UNTESTED sceNetAdhocMatchingStart(1, 16, 7168, 8, 0, 768, 08d0cad4) at 08c00aa0
41:41:166 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:4743 EventLoop: Begin of EventLoop[1] Thread
41:41:166 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:4856 InputLoop: Begin of InputLoop[1] Thread
41:41:166 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:41:208 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:41:262 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:41:372 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:41:447 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:41:543 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:41:651 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:41:748 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:41:844 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:41:952 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:048 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:145 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:252 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:371 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:446 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:553 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:650 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:747 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:854 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:42:952 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:048 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:156 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:252 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:349 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:446 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:553 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:650 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:710 AppMainThrea I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
41:43:710 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2518 UNTESTED sceNetAdhocMatchingStop(1) at 08c00adc
41:43:714 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:5005 InputLoop: End of InputLoop[1] Thread
41:43:723 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:4826 EventLoop: End of EventLoop[1] Thread
41:43:723 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:864 sceNetAdhocPdpDelete(1, 0) at 08c00ae4
41:43:723 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2612 UNTESTED sceNetAdhocMatchingDelete(1) at 08c00ae4
41:43:723 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2649 UNTESTED sceNetAdhocMatchingTerm()
41:43:744 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:2617 sceNetAdhocMatchingInit(32768) at 08c009c4
41:43:744 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:2659 sceNetAdhocMatchingCreate(mode=1, maxnum=5, port=1, rxbuflen=4096, hello=1000000, keepalive=10
0000, initcount=10, rexmt=500000, callbackAddr=08bff4c0) at 08c00a20
41:43:744 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:310 sceNetAdhocPdpCreate(☺??, 1, 4096, 0) at 08c00a20
41:43:744 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2776 UNTESTED sceNetAdhocMatchingStart(1, 16, 7168, 8, 0, 768, 08d0cad4) at 08c00aa0
41:43:748 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:4743 EventLoop: Begin of EventLoop[1] Thread
41:43:749 AUDIO MIXER  I[NET]: HLE\sceNetAdhoc.cpp:4856 InputLoop: Begin of InputLoop[1] Thread
41:43:749 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 773 bytes to 192.168.2.6:1
41:43:750 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:846 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:43:954 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:050 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:147 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:254 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:351 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:448 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:555 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:652 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:749 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 773 bytes to 192.168.2.6:1
41:44:749 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:856 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:44:953 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:049 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:146 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:253 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:350 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:458 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:554 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:651 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:748 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 773 bytes to 192.168.2.6:1
41:45:748 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:855 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:45:952 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:46:049 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:46:157 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:46:255 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
41:46:312 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2518 UNTESTED sceNetAdhocMatchingStop(1) at 08c00adc
41:46:320 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:5005 InputLoop: End of InputLoop[1] Thread
41:46:327 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:4826 EventLoop: End of EventLoop[1] Thread
41:46:327 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:864 sceNetAdhocPdpDelete(1, 0) at 08c00ae4
41:46:327 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2612 UNTESTED sceNetAdhocMatchingDelete(1) at 08c00ae4
41:46:327 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2649 UNTESTED sceNetAdhocMatchingTerm()
41:46:327 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:1185 UNTESTED sceNetAdhocctlDelHandler(0): deleted handler 0
41:46:327 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:1195 sceNetAdhocctlTerm()
41:46:332 AppMainThrea I[NET]: HLE\proAdhoc.cpp:1163 FriendFinder: End of Friend Finder Thread
41:46:332 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:1496 sceNetAdhocTerm()
41:46:332 AppMainThrea W[NET]: HLE\sceNet.cpp:129 UNTESTED sceNetTerm()
41:46:332 AppMainThrea I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
41:46:336 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2518 UNTESTED sceNetAdhocMatchingStop(1) at 08c00adc
41:46:336 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2612 UNTESTED sceNetAdhocMatchingDelete(1) at 08c00ae4
41:46:336 AppMainThrea W[NET]: HLE\sceNetAdhoc.cpp:2649 UNTESTED sceNetAdhocMatchingTerm()
41:46:336 AppMainThrea E[NET]: HLE\sceNetAdhoc.cpp:1187 UNTESTED sceNetAdhocctlDelHandler(-1): asked to delete invalid handler -1
41:46:336 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:1195 sceNetAdhocctlTerm()
41:46:336 AppMainThrea I[NET]: HLE\sceNetAdhoc.cpp:1496 sceNetAdhocTerm()
41:46:336 AppMainThrea W[NET]: HLE\sceNet.cpp:129 UNTESTED sceNetTerm()
41:46:336 AppMainThrea I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
41:46:336 AppMainThrea I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
41:46:413 AppMainThrea I[ME]: HLE\sceAtrac.cpp:1337 1=sceAtracSetHalfwayBufferAndGetID(08e51000, 00007df0, 0000bdf0)
41:46:413 AppMainThrea W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio
41:46:483 AppMainThrea I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 80 fs 97
41:46:491 AppMainThrea I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 99 fs 82
41:46:504 AppMainThrea I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 68 fs 101
41:46:516 AppMainThrea I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 65 fs 101
41:46:532 AppMainThrea I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 68 fs 104
41:46:775 AppMainThrea I[G3D]: GLES\TextureScaler.cpp:546 TextureScaler: early exit -- empty/flat texture
~ sceNetAdhocPdpSend is spammed while creating a room. Usually sending/receiving just 1 byte, through sometimes 773 bytes as seen above.
It's kind of stupid that adhoc server shows not only that game leaves the room(after creating/entering it), but also leaves the game which does not happen.



What I also noticed, through this was happening earlier as well, just without much info in the log, if both players try to enter multiplayer and one of them go to room creation(just entering, doesn't even have to set it up), the other one get's black screen with log spam that repeats until the other player finishes room creation:
Code:
03:41:295 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:41:392 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
03:41:414 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:41:489 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
03:41:510 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:41:596 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
03:41:596 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:41:693 idle0        I[NET]: HLE\sceNetAdhoc.cpp:575 sceNetAdhocPdpSend[1:1](BC): Sent 1 bytes to 192.168.2.6:1
03:41:747 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:41:753 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:41:757 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:41:784 idle0        W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 0011005a
03:41:784 idle0        W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 0011005e
03:41:784 idle0        E[MM]: MemmapFunctions.cpp:56 Unknown GetPointer 00000000 PC 00000000 LR 08cb3f88
03:41:843 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:41:972 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:42:026 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:42:144 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:42:262 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:42:402 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:42:456 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:42:595 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:42:660 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:42:767 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:42:774 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:42:799 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:42:917 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:014 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:100 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:197 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:347 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:390 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:498 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:605 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:702 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:745 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:43:752 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:43:809 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:43:906 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:002 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:099 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:217 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:303 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:421 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:540 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:593 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:711 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:733 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:44:741 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:44:797 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:44:894 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:012 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:109 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:206 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:302 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:399 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:506 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:603 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:700 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:732 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:45:742 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:45:807 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:45:904 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:000 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:108 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:194 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:301 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:398 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:505 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:602 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:699 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:742 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:46:751 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:46:795 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:46:903 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:010 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:118 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:214 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:311 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:418 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:515 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:623 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:708 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:751 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:47:761 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:47:827 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:47:902 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:009 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:117 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:214 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:322 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:418 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:527 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:613 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:720 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:763 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:48:771 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:48:817 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:48:904 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:022 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:108 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:215 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:323 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:410 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:506 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:603 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:710 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:743 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:49:749 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:49:807 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:49:904 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:011 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:119 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:215 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:313 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:410 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:517 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:614 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:710 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:753 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:50:758 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:50:807 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:50:904 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:000 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:108 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:205 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:312 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:409 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:516 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:613 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:709 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:742 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:51:748 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:51:806 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:51:914 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:010 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:107 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:214 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:301 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:409 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:516 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:613 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:720 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:742 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:52:749 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:52:807 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:52:915 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:001 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:109 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:206 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:313 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:410 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:506 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:603 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:710 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:743 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:53:748 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:53:818 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:53:915 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:011 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:108 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:226 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:323 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:409 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:505 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:624 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:731 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:763 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:54:768 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:54:828 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:54:925 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:033 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:119 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:226 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:323 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:430 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:527 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:625 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:721 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:764 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:55:767 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:55:829 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:55:904 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:033 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:119 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:205 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:312 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:419 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:527 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:613 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:731 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:742 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:56:745 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:56:828 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:56:924 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:010 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:150 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:204 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:354 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:408 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:537 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:633 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:719 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:751 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:57:754 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:57:837 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:57:946 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:032 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:129 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:226 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:333 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:419 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:538 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:666 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:720 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:742 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:58:743 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:58:838 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:58:957 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:010 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:128 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:225 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:322 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:440 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:515 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:623 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:762 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:794 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 773 bytes from 192.168.2.6:1
03:59:796 idle0        I[NET]: HLE\sceNetAdhoc.cpp:4767 EventLoop[1]: Matching Event [EVENT=1] OptSize=768

03:59:827 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
03:59:924 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
04:00:032 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
04:00:139 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
04:00:193 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
04:00:279 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
04:00:354 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
04:00:461 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
04:00:537 idle0        I[NET]: HLE\sceNetAdhoc.cpp:692 sceNetAdhocPdpRecv[1:1]: Received 1 bytes from 192.168.2.6:1
04:00:631 idle0        I[NET]: HLE\proAdhoc.cpp:957 Received 5 Bytes of Data from Adhoc Server
04:00:631 idle0        I[NET]: HLE\proAdhoc.cpp:1042 FriendFinder: Incoming Peer Data Delete Request...

From server log it looks like:
Code:
Listening for Connections on TCP Port 27312.
New Connection from 192.168.2.5.
Luna (MAC: 01:A1:01:01:08:88 - IP: 192.168.2.5) started playing NPJH50503.
Luna (MAC: 01:A1:01:01:08:88 - IP: 192.168.2.5) joined NPJH50503 group AGSADHOC.

New Connection from 192.168.2.6.
Moo (MAC: 11:F2:C3:04:05:06 - IP: 192.168.2.6) started playing NPJH50503.
Moo (MAC: 11:F2:C3:04:05:06 - IP: 192.168.2.6) joined NPJH50503 group AGSADHOC.
Moo (MAC: 11:F2:C3:04:05:06 - IP: 192.168.2.6) left NPJH50503 group AGSADHOC.
Moo (MAC: 11:F2:C3:04:05:06 - IP: 192.168.2.6) stopped playing NPJH50503.

Aw those problematic square enix games.:]

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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07-11-2014, 02:43 PM
Post: #262
RE: [AdHoc] Compatibility List
@LunaMoo: i'll check Lord of Apocalypse later after i understand more of the issue with Dissidia 012 (i need to delete one of the game before i can download another one due to low free space)

Anyway, i won't be changing anything big for now until Travis buildbot is fixed, because i'm not even sure my last commit can be compiled successfully on linux or not.

My Modified PPSSPP (old version):
=========================
Win32: https://www.dropbox.com/s/iowb4kr00nzbs7k/PPSSPPWindows.zip?dl=0
Win64: https://www.dropbox.com/s/dujdrcnec3nryrq/PPSSPPWindows64.zip?dl=0
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07-11-2014, 03:45 PM
Post: #263
RE: [AdHoc] Compatibility List
(07-11-2014 02:01 PM)AdamN Wrote:  
(07-11-2014 01:21 PM)captainobvious Wrote:  
(07-11-2014 05:57 AM)AdamN Wrote:  Edit: it seems i was able to battle for a few seconds in lobby battle but after that connection is lost :/ i guess i'll commit this one first before trying to fix it later

It's pretty awesome, for the short duration the match lasts it's awesomely fun, unfortunately I got the same results as you Sad Still pretty awesome getting this far
Probably the timing wasn't accurate enough, or may be it was socket issue, because i think dissida 012 tried to use 3 connections at the same time but some of them failed to be connected.
Hopefully it's just timing issue Smile

Btw, is this new build affecting other games also?

For me, most games run just like before. Not this commit, but the one before made it so Soul Calibur can no longer see the other player in lobby, so I can't really test if this build fixes anything.
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07-11-2014, 03:50 PM
Post: #264
RE: [AdHoc] Compatibility List
Since your new releases some games can't find host like :

Wipeout pure
Fired up


I'm gonna make more test and let you know if there are new ones but theses two can't work anymore with the changes
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07-11-2014, 03:51 PM (This post was last modified: 07-11-2014 03:52 PM by AdamN.)
Post: #265
RE: [AdHoc] Compatibility List
(07-11-2014 03:45 PM)captainobvious Wrote:  
(07-11-2014 02:01 PM)AdamN Wrote:  
(07-11-2014 01:21 PM)captainobvious Wrote:  
(07-11-2014 05:57 AM)AdamN Wrote:  Edit: it seems i was able to battle for a few seconds in lobby battle but after that connection is lost :/ i guess i'll commit this one first before trying to fix it later

It's pretty awesome, for the short duration the match lasts it's awesomely fun, unfortunately I got the same results as you Sad Still pretty awesome getting this far
Probably the timing wasn't accurate enough, or may be it was socket issue, because i think dissida 012 tried to use 3 connections at the same time but some of them failed to be connected.
Hopefully it's just timing issue Smile

Btw, is this new build affecting other games also?

For me, most games run just like before. Not this commit, but the one before made it so Soul Calibur can no longer see the other player in lobby, so I can't really test if this build fixes anything.

So that's mean Soul Calibur can see other players now?
If it's, that's mean Lord of Apocalypse is the last one that have difficulties in seeing other players

My Modified PPSSPP (old version):
=========================
Win32: https://www.dropbox.com/s/iowb4kr00nzbs7k/PPSSPPWindows.zip?dl=0
Win64: https://www.dropbox.com/s/dujdrcnec3nryrq/PPSSPPWindows64.zip?dl=0
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07-11-2014, 04:01 PM
Post: #266
RE: [AdHoc] Compatibility List
(07-11-2014 03:51 PM)AdamN Wrote:  
(07-11-2014 03:45 PM)captainobvious Wrote:  
(07-11-2014 02:01 PM)AdamN Wrote:  
(07-11-2014 01:21 PM)captainobvious Wrote:  
(07-11-2014 05:57 AM)AdamN Wrote:  Edit: it seems i was able to battle for a few seconds in lobby battle but after that connection is lost :/ i guess i'll commit this one first before trying to fix it later

It's pretty awesome, for the short duration the match lasts it's awesomely fun, unfortunately I got the same results as you Sad Still pretty awesome getting this far
Probably the timing wasn't accurate enough, or may be it was socket issue, because i think dissida 012 tried to use 3 connections at the same time but some of them failed to be connected.
Hopefully it's just timing issue Smile

Btw, is this new build affecting other games also?

For me, most games run just like before. Not this commit, but the one before made it so Soul Calibur can no longer see the other player in lobby, so I can't really test if this build fixes anything.

So that's mean Soul Calibur can see other players now?
If it's, that's mean Lord of Apocalypse is the last one that have difficulties in seeing other players

No, I meant that you can't see players ever since last update, so I can't test if there are any improvements Tongue
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07-11-2014, 04:43 PM
Post: #267
RE: [AdHoc] Compatibility List
Now i can find host in wwe 11 using AdamN build but i cant connect to it
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07-11-2014, 05:08 PM (This post was last modified: 07-11-2014 05:19 PM by Zinx777.)
Post: #268
RE: [AdHoc] Compatibility List
Pictures of Street Fighter Alpha 3 Max online(video later).
Thanks Adamn for fixing many adhoc games.
Pics from the client side: http://imgur.com/a/7scsX#0


Attached File(s) Thumbnail(s)
           
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07-11-2014, 05:31 PM (This post was last modified: 07-11-2014 05:33 PM by AdamN.)
Post: #269
RE: [AdHoc] Compatibility List
(07-11-2014 03:51 PM)AdamN Wrote:  
(07-11-2014 03:45 PM)captainobvious Wrote:  
(07-11-2014 02:01 PM)AdamN Wrote:  
(07-11-2014 01:21 PM)captainobvious Wrote:  
(07-11-2014 05:57 AM)AdamN Wrote:  Edit: it seems i was able to battle for a few seconds in lobby battle but after that connection is lost :/ i guess i'll commit this one first before trying to fix it later

It's pretty awesome, for the short duration the match lasts it's awesomely fun, unfortunately I got the same results as you Sad Still pretty awesome getting this far
Probably the timing wasn't accurate enough, or may be it was socket issue, because i think dissida 012 tried to use 3 connections at the same time but some of them failed to be connected.
Hopefully it's just timing issue Smile

Btw, is this new build affecting other games also?

For me, most games run just like before. Not this commit, but the one before made it so Soul Calibur can no longer see the other player in lobby, so I can't really test if this build fixes anything.

So that's mean Soul Calibur can see other players now?
If it's, that's mean Lord of Apocalypse is the last one that have difficulties in seeing other players
Ouch, that's mean 2 more games that have issue in seeing each other Sad

PS: currently i managed to make a stable Lobby battle on Dissidia 012 Big Grin didn't have issue anymore,
but Group battle still have room deleted issue :/ i don't think this one related to timing anymore
I'll upload the new build tomorrow (it's 1:33 AM now and i'm too sleepy)

My Modified PPSSPP (old version):
=========================
Win32: https://www.dropbox.com/s/iowb4kr00nzbs7k/PPSSPPWindows.zip?dl=0
Win64: https://www.dropbox.com/s/dujdrcnec3nryrq/PPSSPPWindows64.zip?dl=0
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07-11-2014, 05:34 PM
Post: #270
RE: [AdHoc] Compatibility List
The new build also killed tekken 6 Sad
unable to join lobby
but i played a round of SF3 with zinx777 which was nice Big Grin
keep up the good work and builds AdamN ! as zinx and i will test every build with the games we have

Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me
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